Reimu

Properties
Normals
66—33 f————
  • Graze 1–33 f
44—36 f————
  • Melee invul 1–6 f
  • Bullet invul 1–6 f
  • Grab invul 1–6 f
  • Graze 7–23 f
j.66—43 f————
  • Graze 1–30 f
j.44—36 f————
  • Graze 1–23 f
5A8 f18 f-1—0200
  • Air unblockable 8–9 f
  • SC 8–18
  • Chain → 5AA
  • NC 8–18
f.5A13 f33 f-5-1-3500
  • Must block high 13–14 f
  • Air unblockable 13–14 f
  • SC 13–33
  • NC 13–33
  • Counter-hit state 1–14 f
6A16 f43 f-60+49750
  • Must block high 16–28 f
  • Air unblockable 16–28 f
  • SC 16–43
  • NC 16–43
  • Counter-hit state 1–28 f
6[A]31 f63 f-5+17+791000
  • Crush on wrong block 31–43 f
  • Must block high 31–43 f
  • Air unblockable 31–43 f
  • SC 31–63
  • Counter-hit state 1–43 f
2A9 f41 f-7-3-5100 ×6 · 550 total
  • Must block low 9–26 f
  • Air unblockable 9–26 f
  • SC 9–41
  • NC 9–41
  • Counter-hit state 1–26 f
3A12 f54 f-21-15+84900
  • Must block high 12–24 f
  • SC 12–54
  • SC 44–54
  • Counter-hit state 1–24 f
3[A]38 f70 f-5+17+691000
  • Crush on wrong block 38–49 f
  • Must block low 38–49 f
  • Air unblockable 38–49 f
  • SC 38–70
  • Counter-hit state 1–49 f
66A10 f36 f-5+1-2600
  • Must block high 10–12 f
  • Air unblockable 10–12 f
  • SC 10–36
  • Counter-hit state 1–12 f
j.5A10 f47 f———450
  • Must block high 10–25 f
  • SC 10–47
  • NC 10–47
  • Counter-hit state 1–25 f
j.6A14 f49 f———800
  • Must block high 14–23 f
  • SC 14–49
  • NC 14–49
  • Counter-hit state 1–23 f
j.2A17 f47 f———900
  • Must block high 17–24 f
  • SC 17–47
  • SC 29–39
  • NC 40–47
  • NC 17–47
  • Counter-hit state 1–24 f
j.8A9 f45 f———800
  • Must block high 9–15 f
  • SC 9–45
  • NC 9–45
  • Counter-hit state 1–15 f
5AA7 f17 f-1—0200
  • Air unblockable 7–8 f
  • SC 7–17
  • Chain → 5AAA
  • NC 7–17
5AAA9 f25 f-1+3+1450
  • Must block high 9–13 f
  • Air unblockable 9–13 f
  • SC 9–25
  • Chain → 5AAAA
  • NC 9–25
  • Counter-hit state 1–13 f
5AAAA16 f45 f-8-2+82800
  • Must block high 16–28 f
  • Air unblockable 16–28 f
  • SC 16–45
  • Counter-hit state 1–28 f
4A8 f18 f-1—0200
  • Air unblockable 8–9 f
  • SC 8–18
  • Chain → 4A
  • NC 8–18
5B15 f49 f-6—+4100 ×5 · 466 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 15–49
  • NC 15–49
  • HJC 30–49
  • BDC 30–49
  • Counter-hit state 1–14 f
5[B]31 f65 f-6—+6100 ×10 · 861 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 31–65
  • NC 31–65
  • HJC 40–65
  • BDC 40–65
  • Counter-hit state 1–30 f
6B14 f48 f-6—+4100 ×5 · 466 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 14–48
  • NC 14–48
  • HJC 29–48
  • BDC 29–48
  • Counter-hit state 1–13 f
6[B]30 f64 f-6—+4100 ×10 · 860 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 30–64
  • NC 30–64
  • HJC 39–64
  • BDC 39–64
  • Counter-hit state 1–29 f
2B14 f37 f-2—+69600
  • SC 14–37
  • NC 14–37
  • HJC 26–37
  • BDC 26–37
  • Counter-hit state 1–10 f
j.5B15 f53 f———100 ×5 · 466 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 15–53
  • NC 15–53
  • AC 23–53
  • Counter-hit state 1–14 f
j.5[B]31 f69 f———100 ×6 · 550 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 31–69
  • NC 31–69
  • AC 39–69
  • Counter-hit state 1–30 f
j.2B14 f52 f———100 ×5 · 466 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 14–52
  • NC 14–52
  • AC 22–52
  • Counter-hit state 1–13 f
j.2[B]30 f68 f———100 ×10 · 860 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 30–68
  • NC 30–68
  • AC 38–68
  • Counter-hit state 1–29 f
66B18 f48 f-9-3+71800
  • Graze 18–28 f
  • Must block low 18–28 f
  • Air unblockable 18–28 f
  • SC 18–48
  • Counter-hit state 1–28 f
5C25 f53 f+9—+12275 ×3 · 778 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 25–53
  • HJC 36–53
  • BDC 36–53
  • Counter-hit state 1–24 f
5[C]50 f84 f+21—+24275 ×6 · 1429 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 50–84
  • HJC 63–84
  • BDC 63–84
  • Counter-hit state 1–49 f
2C15 f57 f-16—+88200 ×5 · 755 total
  • SC 17–57
  • HJC 38–57
  • BDC 38–57
  • Counter-hit state 1–16 f
j.5C18 f52 f———275 ×3 · 778 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 20–52
  • AC 28–52
  • Counter-hit state 1–19 f
j.5[C]43 f77 f———275 ×6 · 1429 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 45–77
  • AC 53–77
  • Counter-hit state 1–44 f
j.2C21 f73 f———275 ×3 · 778 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 25–73
  • SC 59–73
  • AC 41–58
  • Counter-hit state 1–16 f
j.2[C]46 f102 f———275 ×6 · 1429 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 42–102
  • SC 88–102
  • AC 66–87
  • Counter-hit state 1–41 f
66C12 f47 f-13-7+99900
  • Graze 5–22 f
  • Must block high 12–22 f
  • SC 12–35
  • Counter-hit state 1–22 f
Skills
236BHakurei Amulet30 f58 f+3—+6200 ×4 · 737 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 19–58
  • SSC 19–58
  • HJC 30–58
  • BDC 30–58
  • Counter-hit state 1–18 f
236[B]Hakurei Amulet (236[B])91 f129 f-6—-3200 ×8 · 1328 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 80–129
  • SSC 80–129
  • HJC 91–129
  • BDC 91–129
  • Counter-hit state 1–79 f
236CHakurei Amulet38 f66 f+3—+6200 ×4 · 737 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 27–66
  • SSC 27–66
  • HJC 38–66
  • BDC 38–66
  • Counter-hit state 1–26 f
236[C]Hakurei Amulet (236[C])91 f139 f-16—-13200 ×8 · 1328 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 80–139
  • SSC 80–139
  • HJC 91–139
  • BDC 91–139
  • Counter-hit state 1–79 f
j.236BHakurei Amulet27 f43 f———200 ×2 · 388 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 18–43
  • SSC 18–43
  • AC 29–43
  • Counter-hit state 1–17 f
j.236[B]Hakurei Amulet (j.236[B])88 f114 f———200 ×4 · 734 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 79–114
  • SSC 79–114
  • AC 100–114
  • Counter-hit state 1–78 f
j.236CHakurei Amulet35 f51 f———200 ×2 · 388 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 26–51
  • SSC 26–51
  • AC 37–51
  • Counter-hit state 1–25 f
j.236[C]Hakurei Amulet (j.236[C])88 f124 f———200 ×6 · 1043 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 79–124
  • SSC 79–124
  • AC 110–124
  • Counter-hit state 1–78 f
236BYoukai Buster17 f65 fLv1–2 -12Lv3 -7Lv4 -4—Lv1–2 +52Lv3–4 +55Lv1–2 99 ×18 · 1201 totalLv3–4 117 ×20 · 1538 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 16–65
  • SSC 16–65
  • HJC 37–65
  • BDC 37–65
  • Counter-hit state 1–15 f
236[B]Youkai Buster (236[B])78 f146 f-32—+3290 ×30 · 1764 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 77–146
  • SSC 77–146
  • HJC 98–146
  • BDC 98–146
  • Counter-hit state 1–76 f
236CYoukai Buster29 f74 fLv1–2 -7Lv3 -4Lv4 +1—Lv1–2 +55Lv3–4 +58Lv1–2 99 ×18 · 1201 totalLv3 117 ×21 · 1597 totalLv4 126 ×20 · 1653 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 28–74
  • SSC 28–74
  • HJC 46–74
  • BDC 46–74
  • Counter-hit state 1–27 f
236[C]Youkai Buster (236[C])78 f143 f-29—+3590 ×30 · 1764 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 77–143
  • SSC 77–143
  • HJC 95–143
  • BDC 95–143
  • Counter-hit state 1–76 f
j.236BYoukai Buster14 f50 f———Lv1 99 ×18 · 1201 totalLv2–3 108 ×17 · 1249 totalLv4 126 ×16 · 1384 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 15–50
  • SSC 15–50
  • AC 36–50
  • Counter-hit state 1–14 f
j.236[B]Youkai Buster (j.236[B])75 f131 f———90 ×5 · 396 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 76–131
  • SSC 76–131
  • AC 117–131
  • Counter-hit state 1–75 f
j.236CYoukai Buster26 f62 f———Lv1–2 99 ×6 · 466 totalLv3–4 117 ×7 · 633 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 27–62
  • SSC 27–62
  • AC 48–62
  • Counter-hit state 1–26 f
j.236[C]Youkai Buster (j.236[C])75 f131 f———90 ×4 · 324 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 76–131
  • SSC 76–131
  • AC 117–131
  • Counter-hit state 1–75 f
236BSpread Amulet30 f58 f-3—0330 / 165 · 640 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 19–58
  • SSC 19–58
  • HJC 30–58
  • BDC 30–58
  • Counter-hit state 1–18 f
236[B]Spread Amulet (236[B])91 f139 f0—+9300 / 150 · 1058 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 80–139
  • SSC 80–139
  • HJC 91–139
  • BDC 91–139
  • Counter-hit state 1–79 f
236CSpread Amulet38 f66 f-3—0330 ×3 · 931 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 27–66
  • SSC 27–66
  • HJC 38–66
  • BDC 38–66
  • Counter-hit state 1–26 f
236[C]Spread Amulet (236[C])91 f139 f-23—-20300 / 150 · 931 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 80–139
  • SSC 80–139
  • HJC 91–139
  • BDC 91–139
  • Counter-hit state 1–79 f
j.236BSpread Amulet27 f43 f———330 / 165 · 330 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 18–43
  • SSC 18–43
  • AC 29–43
  • Counter-hit state 1–17 f
j.236[B]Spread Amulet (j.236[B])88 f124 f———300 / 150 · 768 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 79–124
  • SSC 79–124
  • AC 110–124
  • Counter-hit state 1–78 f
j.236CSpread Amulet35 f51 f———Lv1 330 / 165 · 483 totalLv2–4 360 / 180 · 688 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 26–51
  • SSC 26–51
  • AC 37–51
  • Counter-hit state 1–25 f
j.236[C]Spread Amulet (j.236[C])88 f124 f———300 / 150 · 774 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 79–124
  • SSC 79–124
  • AC 110–124
  • Counter-hit state 1–78 f
214BCautionary Border45 f47 fLv0 +32Lv1–3 +38Lv4 +44—Lv0 +89Lv1–3 +95Lv4 +101Lv0 300 ×2 · 521 totalLv1–3 330 ×3 · 797 totalLv4 420 ×4 · 1274 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 8 (opponent +8)
  • SC 24–47
  • SSC 24–47
  • HJC 30–47
  • BDC 30–47
  • Counter-hit state 1–23 f
214CCautionary Border45 f47 fLv0 +43Lv1–3 +49Lv4 +55—Lv0 +89Lv1–3 +95Lv4 +101Lv0 300 ×2 · 521 totalLv1–3 330 ×3 · 797 totalLv4 420 ×4 · 1274 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 8 (opponent +8)
  • SC 24–47
  • SSC 24–47
  • HJC 30–47
  • BDC 30–47
  • Counter-hit state 1–23 f
j.214BCautionary Border44 f43 f———Lv0 300 ×2 · 521 totalLv1–3 330 ×3 · 797 totalLv4 420 ×4 · 1274 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 8 (opponent +8)
  • SC 23–43
  • SSC 23–43
  • AC 29–43
  • Counter-hit state 1–22 f
j.214CCautionary Border44 f43 f———300 per hit
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 8 (opponent +8)
  • SC 23–43
  • SSC 23–43
  • AC 29–43
  • Counter-hit state 1–22 f
214BBinding Border35 f101 f-30—Lv1–3 —Lv4 +104Lv1–3 1100 per hitLv4 1400
  • Hitstop on hit 0 / 30 (opponent +30)
  • SC 28–101
  • SSC 28–101
  • HJC 40–101
  • BDC 40–101
  • Counter-hit state 1–39 f
214CBinding Border35 f101 f+9—+1041100
  • Hitstop on hit 0 / 30 (opponent +30)
  • SC 28–101
  • SSC 28–101
  • HJC 40–101
  • BDC 40–101
  • Counter-hit state 1–39 f
j.214BBinding Border35 f109 f———Lv1–3 1100 per hitLv4 1400 ×2 · 2405 total
  • Hitstop on hit 0 / 30 (opponent +30)
  • SC 28–109
  • SSC 28–109
  • AC 40–109
  • Counter-hit state 1–39 f
j.214CBinding Border35 f109 f———Lv1–3 1100Lv4 1400 ×2 · 2405 total
  • Hitstop on hit 0 / 30 (opponent +30)
  • SC 28–109
  • SSC 28–109
  • AC 40–109
  • Counter-hit state 1–39 f
214BPermanent Border—61 f+42—+1041557 total (vs dummy)
  • SC 19–61
  • SSC 19–61
  • HJC 44–61
  • BDC 44–61
  • Counter-hit state 1–18 f
214CPermanent Border—47 f+64—+1261557 total (vs dummy)
  • Graze 1–3 f
  • SC 1–3, 17–47
  • SSC 1–3, 17–47
  • HJC 36–47
  • BDC 36–47
  • Counter-hit state 4–16 f
421BDimensional RiftLv0 49 fLv1–2 46 fLv3–4 44 fLv0 77 fLv1–2 75 fLv3–4 73 f-5Lv0, Lv3–4 +26Lv1–2 +25+411100
  • Melee invul 13–22 f
  • Bullet invul 13–22 f
  • Grab invul 13–22 f
  • Skill attack 49–57 f
  • Crush on wrong block 49–57 f
  • Must block high 49–57 f
  • SC 47–57
  • SSC 47–57
  • Counter-hit state 38–57 f
421CDimensional Rift49 f87 f-60+64400 / 500 · 1176 total
  • Melee invul 13–22 f
  • Bullet invul 13–22 f
  • Grab invul 13–22 f
  • Graze 38–56 f
  • Skill attack 49–63 f
  • Must block low 49–63 f
  • Air unblockable 49–63 f
  • SC 49–87
  • SSC 49–87
  • Counter-hit state 38–63 f
421BDemon Sealing Dimensional Rift40 f69 fLv1 -1Lv2–3 +4Lv4 +10—Lv1 +2Lv2–3 +8Lv4 +13Lv1 220 ×4 · 723 totalLv2 240 ×7 · 1150 totalLv3 260 ×7 · 1150 totalLv4 280 ×10 · 1502 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Melee invul 13–22 f
  • Bullet invul 13–22 f
  • Grab invul 13–22 f
  • SC 40–69
  • SSC 40–69
  • AC 67–69
  • Counter-hit state 40–48 f
421CDemon Sealing Dimensional Rift40 f68 fLv1–2 +10Lv3 +19Lv4 +25—Lv1–2 +10Lv3 +18Lv4 +24Lv1 220 ×3 · 561 totalLv2 240 ×3 · 561 totalLv3 260 ×6 · 1019 totalLv4 280 ×9 · 1395 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Melee invul 13–22 f
  • Bullet invul 13–22 f
  • Grab invul 13–22 f
  • SC 40–68
  • SSC 40–68
  • AC 66–68
  • Counter-hit state 40–48 f
421BInstant Dimensional Rift—61 f————
  • Air parry 6–25 f
  • High parry 6–25 f
  • Low parry 6–25 f
421CInstant Dimensional Rift—60 f————
  • Object parry 6–25 f
623BAscension Kick13 f68 f-33-27+221200
  • Skill attack 13–21 f
  • Must block high 13–21 f
  • Counter-hit state 1–21 f
623CAscension Kick13 f90 f-55-49+351300
  • Graze 1–24 f
  • Skill attack 13–24 f
  • Must block high 13–24 f
  • SC 13–40
  • SSC 13–40
  • Counter-hit state 1–24 f
623BSliding Ascension Kick12 fLv1 52 fLv2 50 fLv3–4 48 fLv1 -19Lv2 -17Lv3–4 -15Lv1 -13Lv2 -11Lv3–4 -9Lv1 +54Lv2 +56Lv3–4 +58495
  • Skill attack 12–29 f
  • Must block low 12–29 f
  • Air unblockable 12–29 f
  • SC 12–52
  • SSC 12–52
  • Counter-hit state 1–29 f
623CSliding Ascension Kick17 f67 f-29-23+44660
  • Skill attack 17–42 f
  • Must block low 17–42 f
  • Air unblockable 17–42 f
  • SC 17–67
  • SSC 17–67
  • Counter-hit state 1–42 f
623BRain Dance25 f86 f-18-12+63330 ×4 · 1032 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 25–78
  • SSC 25–78
  • Counter-hit state 1–24 f
623CRain Dance25 f94 f-26Lv1–2 —Lv3–4 -34+55330 ×4 · 1032 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 25–84
  • SSC 25–84
  • Counter-hit state 1–24 f
j.623BRain Dance29 f94 f———330 ×2 · 578 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 29–84
  • SSC 29–84
  • Counter-hit state 1–28 f
j.623CRain Dance29 f94 f———Lv1–2 330 ×4 · 1032 totalLv3–4 390
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 29–86
  • SSC 29–86
  • Counter-hit state 1–28 f
Spells
sc200Spirit Sign "Fantasy Orb"5+9 f69 f+25—+77350 ×10 · 2251 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 5)
  • Melee invul 5–6 f
  • Bullet invul 5–6 f
  • Grab invul 5–6 f
  • Counter-hit state 1–4, 7–12 f
sc201Divine Spirit "Fantasy Seal"9+11 f105 f-10—+72450 ×10 · 3098 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9–10 f
  • Bullet invul 9–10 f
  • Grab invul 9–10 f
sc204Dream Sign "Demon Binding Array"9+8 f120 f-35—+37400 ×5 · 1471 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 9)
  • Melee invul 1–19 f
  • Bullet invul 1–19 f
  • Grab invul 1–19 f
sc206Divine Arts "Demon Binding Circle"14+6 f204 f-33—+76130 / 150 · 3414 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 14)
  • Melee invul 1–108 f
  • Bullet invul 1–108 f
  • Grab invul 1–108 f
sc207Boundary "Expanding Boundary"16+26 f152 f-74—+130500 ×17 (from data) · 4474 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 5 (opponent +5) (from data)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–25 f
sc208Jewel Sign "Concealed Orbs of Light"13+14 f79 f+24—+156500 ×4 · 1706 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Counter-hit state 1–12, 14–28 f
sc209Treasure Sign "Ying-Yang Orb"1+15 f85 f-7—+58550 ×5 · 2048 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 1)
  • Melee invul 1 f
  • Bullet invul 1 f
  • Grab invul 1 f
sc210Holy Relic "Ying-Yang Sanctifier Orb"1+20 f82 f+89—+155175 ×21 · 2889 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 1)
  • Melee invul 1 f
  • Bullet invul 1 f
  • Grab invul 1 f
sc214Divine Arts "Wind God Kick"4+5 f165 f-56-50+77600 / 750 / 1200 · 2693 total
  • Spellflash 40 f (after frame 4)
  • Melee invul 1–10, 26–32, 47–53, 68–83 f
  • Bullet invul 1–10, 26–32, 47–53, 68–83 f
  • Grab invul 1–10, 26–32, 47–53, 68–83 f
  • Graze 11–25, 33–46, 54–67 f
  • Spell attack 9–10, 31–32, 52–53, 76–77, 88–92 f
  • Must block high 9–10, 31–32, 52–53, 76–77, 88–92 f
  • Counter-hit state 1–10, 28–32, 49–53, 70–92 f
sc219"Fantasy Heaven"—42 f————
  • Spellflash 40 f (after frame 10)
  • Melee invul 1–13 f
  • Bullet invul 1–13 f
  • Grab invul 1–13 f
j.sc200Spirit Sign "Fantasy Orb"5+9 f93 f———350 ×10 · 2243 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 5)
  • Melee invul 5–6 f
  • Bullet invul 5–6 f
  • Grab invul 5–6 f
  • Counter-hit state 1–4, 6–12 f
j.sc201Divine Spirit "Fantasy Seal"9+11 f127 f———450 ×9 · 3767 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9–10 f
  • Bullet invul 9–10 f
  • Grab invul 9–10 f
j.sc207Boundary "Expanding Boundary"16+26 f165 f———500 ×14 (from data) · 3956 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 5 (opponent +5) (from data)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
j.sc208Jewel Sign "Concealed Orbs of Light"13+14 f65 f———500 ×3 · 1225 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Counter-hit state 1–12, 14–28 f
sc219"Fantasy Heaven" (Activation)part of sc2199+11 f276 f——0500 ×552 · 0 total
  • Hitstop on hit 0 / 15 (opponent +15)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 70 f (after frame 9)
  • Melee invul 1–276 f
  • Bullet invul 1–276 f
  • Grab invul 1–276 f
System actions
IDLE——————
    CROUCHING——————
      CROUCHED——————
        STANDING_UP——————
          WALK_FORWARD——————
            WALK_BACKWARD——————
              NEUTRAL_JUMP——————
              • Grab invul 1–6 f
              FORWARD_JUMP——————
              • Grab invul 1–6 f
              BACKWARD_JUMP——————
              • Grab invul 1–6 f
              FALLING——————
                LANDING——————
                  action-40——————
                    action-41——————
                      action-42——————
                        action-43——————
                          action-44——————
                            action-45——————
                              action-46——————
                                action-47——————
                                  STAND_GROUND_HIT_SMALL_HITSTUN——————
                                    STAND_GROUND_HIT_MEDIUM_HITSTUN——————
                                      STAND_GROUND_HIT_BIG_HITSTUN——————
                                        STAND_GROUND_HIT_HUGE_HITSTUN——————
                                          action-54——————
                                            action-55——————
                                              STAND_GROUND_HIT_SMALL_HITSTUN_2——————
                                                STAND_GROUND_HIT_MEDIUM_HITSTUN_2——————
                                                  STAND_GROUND_HIT_BIG_HITSTUN_2——————
                                                    action-59——————
                                                      action-60——————
                                                        action-61——————
                                                          CROUCH_GROUND_HIT_SMALL_HITSTUN——————
                                                            CROUCH_GROUND_HIT_MEDIUM_HITSTUN——————
                                                              CROUCH_GROUND_HIT_BIG_HITSTUN——————
                                                                action-65——————
                                                                  action-66——————
                                                                    action-67——————
                                                                      AIR_HIT_SMALL_HITSTUN——————
                                                                        AIR_HIT_MEDIUM_HITSTUN——————
                                                                          AIR_HIT_BIG_HITSTUN——————
                                                                            AIR_HIT_DIRECT_KNOCKDOWN——————
                                                                              AIR_HIT_CAN_WALL_SLAM——————
                                                                                AIR_HIT_BIG_HITSTUN4——————
                                                                                  AIR_HIT_WALL_SLAMMED——————
                                                                                    AIR_HIT_HUGE_HITSTUN——————
                                                                                      AIR_HIT_WALL_SLAMMED2——————
                                                                                        action-80——————
                                                                                          action-81——————
                                                                                            action-82——————
                                                                                              action-83——————
                                                                                                action-84——————
                                                                                                • Melee invul 21–35 f
                                                                                                • Bullet invul 21–35 f
                                                                                                • Grab invul 21–35 f
                                                                                                action-85——————
                                                                                                  action-86——————
                                                                                                    action-87——————
                                                                                                      AIR_HIT_WILL_GROUND_SLAM——————
                                                                                                        AIR_HIT_GROUND_SLAMMED——————
                                                                                                        • Grab invul 1–6 f
                                                                                                        action-96——————
                                                                                                        • Grab invul 1–11 f
                                                                                                        KNOCKED_DOWN——————
                                                                                                        • Melee invul 1–16 f
                                                                                                        • Bullet invul 1–16 f
                                                                                                        KNOCKED_DOWN_STATIC——————
                                                                                                        • Melee invul 1–10 f
                                                                                                        • Bullet invul 1–10 f
                                                                                                        action-99——————
                                                                                                        • Melee invul 1–10119 f
                                                                                                        • Bullet invul 1–10119 f
                                                                                                        GRABBED——————
                                                                                                          action-101——————
                                                                                                            action-102——————
                                                                                                              action-103——————
                                                                                                                action-104——————
                                                                                                                  action-105——————
                                                                                                                    action-106——————
                                                                                                                      action-107——————
                                                                                                                        action-108——————
                                                                                                                          action-109——————
                                                                                                                            action-110——————
                                                                                                                              action-111——————
                                                                                                                                action-112——————
                                                                                                                                • Melee invul 1–16 f
                                                                                                                                • Bullet invul 1–16 f
                                                                                                                                action-113——————
                                                                                                                                • Melee invul 1–20 f
                                                                                                                                • Bullet invul 1–20 f
                                                                                                                                action-114——————
                                                                                                                                • Melee invul 1–10 f
                                                                                                                                • Bullet invul 1–10 f
                                                                                                                                action-139——————
                                                                                                                                  action-140——————
                                                                                                                                    action-141——————
                                                                                                                                      action-142——————
                                                                                                                                        GROUND_CRUSHED——————
                                                                                                                                          action-144——————
                                                                                                                                            AIR_CRUSHED——————
                                                                                                                                              action-149——————
                                                                                                                                                RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                  RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                    RIGHTBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                      RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                        RIGHTBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                          RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                            RIGHTBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                              RIGHTBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                                AIR_GUARD——————
                                                                                                                                                                  WRONGBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                                    WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                      WRONGBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                                        WRONGBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                                          WRONGBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                                            WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                              WRONGBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                                                WRONGBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                                                  action-167——————
                                                                                                                                                                                    FORWARD_AIRTECH——————
                                                                                                                                                                                    • Melee invul 1–15 f
                                                                                                                                                                                    • Bullet invul 1–15 f
                                                                                                                                                                                    BACKWARD_AIRTECH——————
                                                                                                                                                                                    • Melee invul 1–15 f
                                                                                                                                                                                    • Bullet invul 1–15 f
                                                                                                                                                                                    FORWARD_TECH——————
                                                                                                                                                                                    • Melee invul 1–21 f
                                                                                                                                                                                    • Bullet invul 1–21 f
                                                                                                                                                                                    BACKWARD_TECH——————
                                                                                                                                                                                    • Melee invul 1–21 f
                                                                                                                                                                                    • Bullet invul 1–21 f
                                                                                                                                                                                    NEUTRAL_TECH——————
                                                                                                                                                                                    • Melee invul 1–34 f
                                                                                                                                                                                    • Bullet invul 1–34 f
                                                                                                                                                                                    GROUNDDASH_RECOVERY——————
                                                                                                                                                                                    • Graze 1–18 f
                                                                                                                                                                                    action-205——————
                                                                                                                                                                                    • Graze 1–10 f
                                                                                                                                                                                    LILYPAD_FORWARD_DASH——————
                                                                                                                                                                                    • Graze 1–22 f
                                                                                                                                                                                    LILYPAD_BACKDASH——————
                                                                                                                                                                                    • Graze 1–19 f
                                                                                                                                                                                    NEUTRAL_HIGH_JUMP——————
                                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                                    • Counter-hit state 1–21 f
                                                                                                                                                                                    FORWARD_HIGH_JUMP——————
                                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                                    • Counter-hit state 1–21 f
                                                                                                                                                                                    BACKWARD_HIGH_JUMP——————
                                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                                    • Counter-hit state 1–21 f
                                                                                                                                                                                    NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                                    • Counter-hit state 6–21 f
                                                                                                                                                                                    FORWARD_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                                    • Counter-hit state 6–21 f
                                                                                                                                                                                    action-213——————
                                                                                                                                                                                    • Bullet invul 1–6 f
                                                                                                                                                                                    FLY——————
                                                                                                                                                                                    • Graze 1–16 f
                                                                                                                                                                                    HARDLAND——————
                                                                                                                                                                                      action-217——————
                                                                                                                                                                                      • Graze 1–22 f
                                                                                                                                                                                      BE2——————
                                                                                                                                                                                      • Grab invul 11 f
                                                                                                                                                                                      • Graze 1–25 f
                                                                                                                                                                                      action-221——————
                                                                                                                                                                                      • Grab invul 11 f
                                                                                                                                                                                      • Graze 1–25 f
                                                                                                                                                                                      BE1——————
                                                                                                                                                                                      • Grab invul 11 f
                                                                                                                                                                                      • Graze 1–25 f
                                                                                                                                                                                      BE6——————
                                                                                                                                                                                      • Graze 1–22 f
                                                                                                                                                                                      BE4——————
                                                                                                                                                                                      • Melee invul 1–12 f
                                                                                                                                                                                      • Bullet invul 1–12 f
                                                                                                                                                                                      • Grab invul 1–12 f
                                                                                                                                                                                      • Graze 13–20 f
                                                                                                                                                                                      jBE4——————
                                                                                                                                                                                      • Graze 1–33 f
                                                                                                                                                                                      jBE6——————
                                                                                                                                                                                      • Graze 1–30 f
                                                                                                                                                                                      SKILL_CARD——————
                                                                                                                                                                                        SYSTEM_CARD——————
                                                                                                                                                                                          IBUKI_GOURD——————
                                                                                                                                                                                            RECOVERY_CHARM——————
                                                                                                                                                                                              MAGIC_POTION——————
                                                                                                                                                                                                TALISMAN——————
                                                                                                                                                                                                • Melee invul 1–13 f
                                                                                                                                                                                                • Bullet invul 1–13 f
                                                                                                                                                                                                • Grab invul 1–13 f
                                                                                                                                                                                                HANGEKI——————
                                                                                                                                                                                                • Melee invul 1–27 f
                                                                                                                                                                                                • Bullet invul 1–27 f
                                                                                                                                                                                                • Grab invul 1–27 f
                                                                                                                                                                                                • Must block high 28–30 f
                                                                                                                                                                                                • Air unblockable 28–30 f
                                                                                                                                                                                                LEFT_HANDED_FOLDING_FAN——————
                                                                                                                                                                                                • Counter-hit state 1–13 f
                                                                                                                                                                                                SPELL_BREAKING_DRUG—————600
                                                                                                                                                                                                • Must block high 18–25 f
                                                                                                                                                                                                • Air unblockable 18–25 f
                                                                                                                                                                                                • Counter-hit state 1–25 f
                                                                                                                                                                                                action-700——————
                                                                                                                                                                                                  action-701——————
                                                                                                                                                                                                  • Grab invul 1–5 f
                                                                                                                                                                                                  action-702——————
                                                                                                                                                                                                  • Grab invul 1–5 f
                                                                                                                                                                                                  action-703——————
                                                                                                                                                                                                  • Grab invul 1–5 f
                                                                                                                                                                                                  action-704——————
                                                                                                                                                                                                    action-705——————
                                                                                                                                                                                                      action-706——————
                                                                                                                                                                                                        action-707——————
                                                                                                                                                                                                          action-708——————
                                                                                                                                                                                                            action-709——————
                                                                                                                                                                                                              action-710——————
                                                                                                                                                                                                                action-711——————
                                                                                                                                                                                                                • Grab invul 1–10 f
                                                                                                                                                                                                                action-720——————
                                                                                                                                                                                                                • Graze 59–64 f
                                                                                                                                                                                                                action-730——————
                                                                                                                                                                                                                  action-740——————
                                                                                                                                                                                                                    action-770——————
                                                                                                                                                                                                                      action-780——————
                                                                                                                                                                                                                        action-788——————
                                                                                                                                                                                                                          action-789——————
                                                                                                                                                                                                                            action-790——————
                                                                                                                                                                                                                              action-795——————
                                                                                                                                                                                                                                action-796——————
                                                                                                                                                                                                                                  action-797——————
                                                                                                                                                                                                                                    action-798——————
                                                                                                                                                                                                                                      action-799——————

                                                                                                                                                                                                                                        Advantage: vs Sanae, no cancel. See Technical for conditions.