Reimu

j.214B Cautionary Border

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
44 f (projectile)44–134 (projectile)4 f (after release)43 fn/an/an/a300 ×2 · 521 total-0.25 orb (block) per hit0 / 10 (opponent +10)0 / 8 (opponent +8)n/an/a40
Damage per hit300 ×2
Total vs dummy521 (retried hit run)

Hitstop and untech of the first projectile to hit (object 815/3); self is the projectile's own stop. Hit properties: the same for all 30 hits.

No body hitboxTotal 43 f
Skill/spell
Skill chain
Air
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 8 (opponent +8)
  • Untech 40
  • Skill/spell cancel 23–43 (spells only, hit/block)
  • Skill-to-skill cancel 23–43 (hit/block)
  • Air cancel → forward air dash, back air dash, flight 29–43 (hit/block)
  • Counter-hit state 1–22 f