Practice
Import deck/controls
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| Control | Keyboard | Controller | Controller (raw layout) |
|---|
A state saved from a slot here, or from a replay takeover (the player’s “Save state” button), opens with its own characters and stage.
You (P1)
Practice
AI difficulty
Combo trials
About this pack
Import / export
Click the game (or use a button here) and play with the keyboard.
Game keys
Readouts
- Frame advantage
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- Gap
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- Combo
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- Damage
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- Rate
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- Limit
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Keys
| Key | Action |
|---|---|
| ↑ ↓ ← → Z X C A S D | The game controls (rebind in the player’s hotkey panel) |
| F1 | Dummy HP handicap −10 % (cycles 0–100 %) |
| F2 | Both draw up to 5 cards |
| F3 | Both discard 5 and reshuffle; with Lua Labtool both card gauges empty too |
| RCtrl+F3 LCtrl+F3 | F3 keeping P1’s / the dummy’s hand |
| Home Insert Delete PgUp | Macro: control the dummy → record → save; play / discard; new slot; next slot |
| 1 | Position reset to the position slot; with a direction held a preset (4 / 6 corners, 1 / 3 near, 2 center, 8 the spawn) |
| 2 | Save both positions as a position slot, then reset to it |
| 3 RCtrl+3 | Previous / next position slot |
| RCtrl+1 LCtrl+1 | Swap P1 and the dummy / mirror both |
| RCtrl+2 | Delete the position slot (not the spawn) |
| T Y | Save state / Rewind/Load state (the full state slot) |
| P | Control P1 or P2 (the other side is the dummy) |
| LCtrl+F LCtrl+G | Lock your side / the dummy in the air (again: let go) |
| F G H | Held: move a locked side 15 / 5 px a frame, or 1 px every 9 frames, by the direction held |
| LCtrl+H | Locked players can be pushed: on / off |
| LCtrl+2 | Frame advantage and gap shown / hidden |
| 7 | Practice HP refill off / on |
| 4 | Reset both sides’ skills to the defaults at level 0 |
| RCtrl+4 LCtrl+4 | Lua Labtool’s default skills / the initial skills |
| 5 | State colors on / off |
| 6 | Hide HUD on / off |
| F4 | Hitboxes |
| F8 | Input display |
| F9 F10 | Slower / faster |
| F11 Space | Pause |
| F12 | One frame (while paused) |
| Num + Num − | Input delay +1 / −1 frame |
| R | Restart |
| E | Deck editor: the deck in draw order, saved to the running game (pauses it) |
| L | The controls legend on / off |
| Drag on the stage | Pick a character up and put it where you let go |