Reimu

j.623C Rain Dance

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
29 f (projectile)29–59 (projectile)65 f (after release)94 fn/an/an/a330 ×4 · 1032 total-0.25 orb (wrong block) / -0.13 orb (air block) per hit0 / 10 (opponent +10)0 / 2 (opponent +2)n/an/a45
Damage per hit330 ×4
Total vs dummy1032 (retried hit run)

Hitstop and untech of the first projectile to hit (object 827/0); self is the projectile's own stop. Hit properties: the same for all 15 hits.

No body hitboxTotal 94 f
Skill/spell
Skill chain
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • Untech 45
  • Skill/spell cancel 29–86 (spells only, hit/block)
  • Skill-to-skill cancel 29–86 (hit/block)
  • Counter-hit state 1–28 f