Frame data
Reimu
j.214C Binding Border
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 35 f (projectile) | 35–91 (first of 2 projectiles) | 86 f (after release) | 109 f | n/a | n/a | n/a | 1100 | -2 orbs (block) | 0 / 30 (opponent +30) | 0 / 0 | n/a | n/a | 40 |
Hitstop and untech of the first projectile to hit (object 816/4); self is the projectile's own stop. Hit properties: the same for all 30 hits.
No body hitboxTotal 109 f
Skill/spell
Skill chain
Air
- Hitstop on hit 0 / 30 (opponent +30)
- Hitstop on block 0 / 0
- Untech 40
- Skill/spell cancel 28–109 (spells only, hit/block)
- Skill-to-skill cancel 28–109 (hit/block)
- Air cancel → forward air dash, back air dash, flight 40–109 (hit/block)
- Counter-hit state 1–39 f