Reimuj.sc201 Divine Spirit "Fantasy Seal"
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|
| 9+11 f | 20–94 (first of 10 projectiles) | 62 f (after release) | 127 f | n/a | n/a | n/a | 450 ×9 · 3767 total | -0.25 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 10 (opponent +10) | n/a | n/a | 80 |
| Damage per hit | 450 ×9 |
|---|
| Total vs dummy | 3767 (midscreen hit run) |
|---|
Hitstop and untech of the first projectile to hit (object 853/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 127 fSpellflash 40 f (after frame 9)
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 80
- Spellflash 40 f (after frame 9)
- Melee invul 9–10 f
- Bullet invul 9–10 f
- Grab invul 9–10 f