Reimu

236[B] Youkai Buster

Charged: button held 69 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
78 f (projectile)78–101 (first of 5 projectiles)68 f (after release)146 f-32n/a+3299 ×30 · 1764 total-0.05 orb (block) per hit0 / 10 (opponent +10)0 / 075 f37 f40
Damage per hit99 ×30
Total vs dummy1764 (corner hit run)

Hitstop and untech of the first projectile to hit (object 811/0); self is the projectile's own stop.

No body hitboxTotal 146 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 0
  • Untech 40
  • Hitstun 75 f
  • Blockstun 37 f
  • Skill/spell cancel 77–146 (spells only, hit/block)
  • Skill-to-skill cancel 77–146 (hit/block)
  • HJ cancel 98–146 (also on whiff)
  • Backdash cancel 98–146 (hit/block)
  • Counter-hit state 1–76 f