Reimu

236B Spread Amulet

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
30 f (projectile)30–42 (first of 14 projectiles)15 f (after release)58 f-3n/a0330 / 165 · 640 total-0.25 orb (block) / -0.1 orb (block) per hit0 / 5 (opponent +5)0 / 5 (opponent +5)29 f26 f30
Damage per hit330 / 165
Total vs dummy640 (corner hit run)

Hitstop and untech of the first projectile to hit (object 812/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 58 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 30
  • Hitstun 29 f
  • Blockstun 26 f
  • Skill/spell cancel 19–58 (spells only, hit/block)
  • Skill-to-skill cancel 19–58 (hit/block)
  • HJ cancel 30–58 (also on whiff)
  • Backdash cancel 30–58 (hit/block)
  • Counter-hit state 1–18 f