Reimu

3[A]

Charged: button held 11 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
38 f38–4921 f70 f-5+17+691000-1 orb (wrong block)10 / 1010 / 1085 f37 f40
Startup 38 fActive 12 fRecovery 21 fTotal 70 f
Skill/spell
  • Hitstop on hit 10 / 10
  • Hitstop on block 10 / 10
  • Untech 40
  • Hitstun 85 f
  • Blockstun 37 f
  • Crush on wrong block 38–49 f
  • Must block low 38–49 f
  • Air unblockable 38–49 f
  • Skill/spell cancel 38–70 (spells only, hit/block)
  • Counter-hit state 1–49 f