Frame data
Reimu
4A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 8 f | 8–9 | 9 f | 18 f | -1 | n/a | 0 | 200 | n/a | 10 / 10 | 10 / 10 | 20 f | 19 f | 15 |
Startup 8 fActive 2 fRecovery 9 fTotal 18 f
Skill/spell
Chain
Normals
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 15
- Hitstun 20 f
- Blockstun 19 f
- Air unblockable 8–9 f
- Skill/spell cancel 8–18 (hit/block)
- Chain → 4A 8–18 (hit/block)
- Normal cancel → 6A, 3A, B normals, C normals 8–18 (hit/block, estimate)