Reimu

j.5A

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
10 f10–2522 f47 fn/an/an/a450-1 orb (wrong block) / -0.5 orb (air block)10 / 1010 / 10n/an/a25
Startup 10 fActive 16 fRecovery 22 fTotal 47 f
Skill/spell
Normals
  • Hitstop on hit 10 / 10
  • Hitstop on block 10 / 10
  • Untech 25
  • Must block high 10–25 f
  • Skill/spell cancel 10–47 (hit/block)
  • Normal cancel → j.6A, j.2A, j.8A, j.B normals, j.C normals 10–47 (hit/block, estimate)
  • Counter-hit state 1–25 f