Reimu

sc219 "Fantasy Heaven" (Activation)

part of sc219

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
9+11 f20–47 (first of 637 projectiles)76 f (after release)276 ferrorn/a0500 ×552 · 0 total-0.5 orb (block) per hit0 / 15 (opponent +15)0 / 10 (opponent +10)480 ferror6000
Damage per hit500 ×552
Total vs dummy0 (corner hit run)

Hitstop and untech of the first projectile to hit (object 869/3); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 276 fSpellflash 70 f (after frame 9)
  • Hitstop on hit 0 / 15 (opponent +15)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 6000
  • Hitstun 480 f
  • Spellflash 70 f (after frame 9)
  • Melee invul 1–276 f
  • Bullet invul 1–276 f
  • Grab invul 1–276 f