Frame data
Reimu
sc219 "Fantasy Heaven" (Activation)
part of sc219
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9+11 f | 20–47 (first of 637 projectiles) | 76 f (after release) | 276 f | error | n/a | 0 | 500 ×552 · 0 total | -0.5 orb (block) per hit | 0 / 15 (opponent +15) | 0 / 10 (opponent +10) | 480 f | error | 6000 |
| Damage per hit | 500 ×552 |
|---|---|
| Total vs dummy | 0 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 869/3); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 276 fSpellflash 70 f (after frame 9)
- Hitstop on hit 0 / 15 (opponent +15)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 6000
- Hitstun 480 f
- Spellflash 70 f (after frame 9)
- Melee invul 1–276 f
- Bullet invul 1–276 f
- Grab invul 1–276 f