Reimu

j.sc207 Boundary "Expanding Boundary"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
16+26 f42–106 (first of 60 projectiles)68 f (after release)165 fn/an/an/a500 ×14 (from data) · 3956 total-0.15 orb (block) per hit (from data)0 / 10 (opponent +10) (from data)0 / 5 (opponent +5) (from data)n/an/a6000 (from data)
Damage per hit500 ×14 (from data)
Total vs dummy3956 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 857/3); self is the projectile's own stop.

No body hitboxTotal 165 fSpellflash 40 f (after frame 16)
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 5 (opponent +5) (from data)
  • Untech 6000 (from data)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f