Reimu

2B

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
14 f (projectile)14–23 (projectile)23 f (after release)37 f-2n/a+69600-1 orb (block)0 / 00 / 067 f22 f40

Hitstop and untech of the first projectile to hit (object 807/0); self is the projectile's own stop.

No body hitboxTotal 37 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 40
  • Hitstun 67 f
  • Blockstun 22 f
  • Skill/spell cancel 14–37 (hit/block)
  • Normal cancel → C normals 14–37 (hit/block, estimate)
  • HJ cancel 26–37 (also on whiff)
  • Backdash cancel 26–37 (hit/block)
  • Counter-hit state 1–10 f