Frame data
Reimu
2B
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 14 f (projectile) | 14–23 (projectile) | 23 f (after release) | 37 f | -2 | n/a | +69 | 600 | -1 orb (block) | 0 / 0 | 0 / 0 | 67 f | 22 f | 40 |
Hitstop and untech of the first projectile to hit (object 807/0); self is the projectile's own stop.
No body hitboxTotal 37 f
Skill/spell
Normals
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 67 f
- Blockstun 22 f
- Skill/spell cancel 14–37 (hit/block)
- Normal cancel → C normals 14–37 (hit/block, estimate)
- HJ cancel 26–37 (also on whiff)
- Backdash cancel 26–37 (hit/block)
- Counter-hit state 1–10 f