Frame data
Reimu
5C
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 25 f (projectile) | 25–73 (projectile) | 28 f (after release) | 53 f | +9 | n/a | +12 | 275 ×3 · 778 total | -0.25 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 5 (opponent +5) | 41 f | 38 f | 25 |
| Damage per hit | 275 ×3 |
|---|---|
| Total vs dummy | 778 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 801/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 53 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- Untech 25
- Hitstun 41 f
- Blockstun 38 f
- Skill/spell cancel 25–53 (hit/block)
- HJ cancel 36–53 (also on whiff)
- Backdash cancel 36–53 (hit/block)
- Counter-hit state 1–24 f