Reimu

j.236C Hakurei Amulet

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
35 f (projectile)35–102 (first of 2 projectiles)26 f (after release)51 fn/an/an/a200 ×2 · 388 total-0.25 orb (block) per hit0 / 5 (opponent +5)0 / 5 (opponent +5)n/an/a30
Damage per hit200 ×2
Total vs dummy388 (corner hit run)

Hitstop and untech of the first projectile to hit (object 810/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 51 f
Skill/spell
Skill chain
Air
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 30
  • Skill/spell cancel 26–51 (spells only, hit/block)
  • Skill-to-skill cancel 26–51 (hit/block)
  • Air cancel → forward air dash, back air dash, flight 37–51 (hit/block)
  • Counter-hit state 1–25 f