Iku

Properties
Normals
66—36 f————
  • Graze 1–36 f
44—35 f————
  • Melee invul 1–9 f
  • Bullet invul 1–9 f
  • Grab invul 1–9 f
  • Graze 10–23 f
j.66—45 f————
  • Graze 1–45 f
j.44—44 f————
  • Graze 1–41 f
5A8 f25 f-2+20380
  • Must block high 8–9 f
  • Air unblockable 8–9 f
  • SC 8–25
  • NC 8–25
  • Counter-hit state 1–9 f
f.5A16 f43 f-60-3650
  • Must block high 16–18 f
  • Air unblockable 16–18 f
  • SC 16–43
  • NC 16–43
  • Counter-hit state 1–18 f
6A16 f49 f-12-6+43700
  • Must block high 16–17 f
  • Air unblockable 16–17 f
  • SC 16–49
  • NC 16–49
  • Counter-hit state 1–17 f
6[A]31 f64 f-6+16+78950
  • Crush on wrong block 31–32 f
  • Must block high 31–32 f
  • Air unblockable 31–32 f
  • SC 31–64
  • Counter-hit state 1–32 f
2A12 f29 f-2+20450
  • Must block low 12–19 f
  • Air unblockable 12–19 f
  • SC 12–29
  • NC 12–29
  • Counter-hit state 1–19 f
3A17 f48 f-10-4+54700
  • Must block low 17–22 f
  • Air unblockable 17–22 f
  • SC 17–48
  • NC 17–48
  • Counter-hit state 1–22 f
3[A]32 f63 f-4+18+54850
  • Crush on wrong block 32–37 f
  • Must block low 32–37 f
  • Air unblockable 32–37 f
  • SC 32–63
  • Counter-hit state 1–37 f
66A16 f43 f-60+56650
  • Must block high 16–18 f
  • Air unblockable 16–18 f
  • SC 16–43
  • Counter-hit state 1–18 f
j.5A12 f39 f———450
  • Must block high 12–14 f
  • SC 12–39
  • NC 12–39
  • Counter-hit state 1–14 f
j.6A13 f49 f———800
  • Must block high 13–20 f
  • SC 13–49
  • NC 13–49
  • Counter-hit state 1–20 f
j.2A13 f55 f———850
  • Must block high 13–15 f
  • SC 13–55
  • NC 13–55
  • Counter-hit state 1–15 f
j.8A12 f55 f———300 ×4 · 939 total
  • Must block high 12–27 f
  • SC 12–55
  • NC 12–55
  • Counter-hit state 1–27 f
5AA14 f36 f-7—+65550
  • Air unblockable 14–15 f
  • SC 14–36
  • NC 14–36
  • Counter-hit state 1–15 f
5A[A]14 f15 f-5+1+92550 ×2 · 1362 total
  • Air unblockable 14–15 f
  • SC 14–15
  • NC 14–15
  • Counter-hit state 1–15 f
5AAA9 f35 f-5+1+92700
  • Must block high 9–12 f
  • Air unblockable 9–12 f
  • SC 9–35
  • NC 9–35
  • Counter-hit state 1–12 f
5AAAA16 f65 f-24—+71900
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 16–65
  • Counter-hit state 1–35 f
4A8 f25 f-2+20380
  • Must block high 8–9 f
  • Air unblockable 8–9 f
  • SC 8–25
  • NC 8–25
  • Counter-hit state 1–9 f
5B19 f51 f-2—+1300 ×5 · 1303 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 19–51
  • NC 19–51
  • HJC 25–51
  • BDC 25–51
  • Counter-hit state 1–18 f
5[B]39 f71 f-2—+1300 ×9 · 2052 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 39–71
  • NC 39–71
  • HJC 45–71
  • BDC 45–71
  • Counter-hit state 1–38 f
6B19 f51 f-2—+1300 ×5 · 1303 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 19–51
  • NC 19–51
  • HJC 25–51
  • BDC 25–51
  • Counter-hit state 1–18 f
6[B]39 f71 f-2—+1300 ×9 · 2052 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 39–71
  • NC 39–71
  • HJC 45–71
  • BDC 45–71
  • Counter-hit state 1–38 f
2B18 f48 f0—+3300 ×3 · 838 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 18–48
  • NC 18–48
  • HJC 24–48
  • BDC 24–48
  • Counter-hit state 1–17 f
2[B]38 f68 f0—+3300 ×5 · 1303 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 38–68
  • NC 38–68
  • HJC 44–68
  • BDC 44–68
  • Counter-hit state 1–37 f
j.5B19 f58 f———300 ×3 · 833 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 19–58
  • NC 19–58
  • AC 31–58
  • Counter-hit state 1–18 f
j.5[B]39 f78 f———300 ×3 · 830 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 39–78
  • NC 39–78
  • AC 51–78
  • Counter-hit state 1–38 f
j.2B19 f58 f———300 ×3 · 833 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 19–58
  • NC 19–58
  • AC 31–58
  • Counter-hit state 1–18 f
j.2[B]39 f78 f———300 ×3 · 830 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 39–78
  • NC 39–78
  • AC 51–78
  • Counter-hit state 1–38 f
66B19 f58 f-14—+41800
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • Unreflectable 19–28 f
  • Bullet 19–28 f
  • SC 19–58
  • Counter-hit state 1–28 f
5C25 f66 f+49—+7300 ×2 · 576 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 27–66
  • HJC 37–66
  • BDC 37–66
  • Counter-hit state 1–26 f
5[C]50 f91 f-11—-8300
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 52–91
  • HJC 62–91
  • BDC 62–91
  • Counter-hit state 1–51 f
6C15 f56 f-11—+62300 ×4 · 923 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 17–56
  • HJC 27–56
  • BDC 27–56
  • Counter-hit state 1–16 f
6[C]40 f81 f-10—+63300 ×5 · 1093 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 42–81
  • HJC 52–81
  • BDC 52–81
  • Counter-hit state 1–41 f
2C22 f80 f+20—+97300 ×3 · 738 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 25–80
  • AC 40–70
  • Counter-hit state 1–24 f
j.5C25 f71 f———300
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 27–71
  • AC 37–71
  • Counter-hit state 1–26 f
j.5[C]50 f96 f———300
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 52–96
  • AC 62–96
  • Counter-hit state 1–51 f
j.6C15 f61 f———300 ×4 · 923 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 17–61
  • AC 27–61
  • Counter-hit state 1–16 f
j.6[C]40 f86 f———300
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 42–86
  • AC 52–86
  • Counter-hit state 1–41 f
j.2C24 f71 f———700 / 100 · 772 total
  • SC 24–71
  • AC 42–71
  • Counter-hit state 1–23 f
j.2[C]39 f86 f———700 / 100 · 772 total
  • SC 39–86
  • AC 57–86
  • Counter-hit state 1–38 f
j.1C24 f71 f———700 / 100 · 700 total
  • SC 24–71
  • AC 42–71
  • Counter-hit state 1–23 f
j.1[C]39 f86 f———700 / 100 · 1204 total
  • SC 39–86
  • AC 57–86
  • Counter-hit state 1–38 f
66C27 f50 f-2+4+93650
  • Must block high 27–40 f
  • Air unblockable 27–40 f
  • SC 27–50
  • SC 41–50
  • Counter-hit state 1–40 f
Skills
236BDragon Fish's StrikeLv0 25 fLv1–4 20 fLv0 71 fLv1–2 66 fLv3–4 61 fLv0–2 -10Lv3–4 -5—Lv0–2 +52Lv3–4 +57450 ×4 · 1344 total
  • Skill attack 25–49 f
  • SC 25–71
  • SSC 25–71
  • Counter-hit state 1–49 f
236CDragon Fish's StrikeLv0 28 fLv1–4 20 fLv0 99 fLv1–2 91 fLv3–4 86 fLv0–2 -25Lv3–4 -20—Lv0–2 +54Lv3–4 +59350 ×6 · 1419 total
  • Skill attack 28–72 f
  • SC 28–99
  • SSC 28–99
  • Counter-hit state 1–72 f
236BDragon God's Strike18 f70 fLv1–2 -8Lv3–4 -6—Lv1–2 +79Lv3–4 +81Lv1–2 440 ×4 · 1315 totalLv3–4 520 ×5 · 1833 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 6 (opponent +6)
  • SC 21–70
  • SSC 21–70
  • HJC 31–70
  • BDC 31–70
  • Counter-hit state 1–20 f
236[B]Dragon God's Strike (236[B])38 f90 f+2—+85400 ×5 · 1557 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 41–90
  • SSC 41–90
  • HJC 51–90
  • BDC 51–90
  • Counter-hit state 1–40 f
236CDragon God's Strike18 f70 f-1—+111440 ×3 · 1050 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 6 (opponent +6)
  • SC 21–70
  • SSC 21–70
  • HJC 31–70
  • BDC 31–70
  • Counter-hit state 1–20 f
236[C]Dragon God's Strike (236[C])38 f90 f0—+111400 ×5 · 1557 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 41–90
  • SSC 41–90
  • HJC 51–90
  • BDC 51–90
  • Counter-hit state 1–40 f
236BDragonfish, the Able Swimmer—31 f————
  • SC 23–31
  • SSC 23–31
  • Counter-hit state 1–16 f
236CDragonfish, the Able Swimmer—31 f————
  • SC 23–31
  • SSC 23–31
  • Counter-hit state 1–16 f
623BVeils like Water46 f94 f-27—+281100
  • Guard point 7–32 f
  • Skill attack 46–47 f
  • SC 46–94
  • SSC 46–94
  • Counter-hit state 1–6 f
623CVeils like Water26 f74 f-27—+281100
  • Guard point 7–17 f
  • Skill attack 26–27 f
  • SC 26–74
  • SSC 26–74
  • Counter-hit state 1–6 f
623BVeils like Wind—55 f———660 per hit (from data)
  • SC 13–55
  • SSC 13–55
  • HJC 29–55
  • BDC 29–55
  • Counter-hit state 1–12 f
623CVeils like Wind—55 f———660 per hit (from data)
  • SC 13–55
  • SSC 13–55
  • HJC 29–55
  • BDC 29–55
  • Counter-hit state 1–12 f
j.623BVeils like Wind—58 f———660 per hit (from data)
  • SC 13–58
  • SSC 13–58
  • AC 29–58
  • Counter-hit state 1–12 f
j.623CVeils like Wind—58 f———660 per hit (from data)
  • SC 13–58
  • SSC 13–58
  • AC 29–58
  • Counter-hit state 1–12 f
623BThe Smite of the Goddess17 f61 fLv1–2 -21Lv3–4 -25—+57Lv1–3 1564 total (vs dummy)Lv4 2365 total (vs dummy)
  • Skill attack 17–21 f
  • Must block high 17–21 f
  • SC 37–61
  • SSC 37–61
  • Counter-hit state 1–36 f
623CThe Smite of the Goddess24 f68 f——+57Lv1–3 1338 total (vs dummy)Lv4 2025 total (vs dummy)
  • Skill attack 24–28 f
  • Must block high 24–28 f
  • Air unblockable 24–28 f
  • SC 44–68
  • SSC 44–68
  • Counter-hit state 1–43 f
22BDragon Fish's WrathLv0 19 fLv1–2 17 fLv3–4 15 fLv0 60 fLv1–2 58 fLv3–4 56 f-12—+48450 / 1350 · 1350 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 43–60
  • SSC 43–60
  • HJC 43–60
  • BDC 43–60
  • Counter-hit state 1–28 f
22BDragon God's WrathLv1 161 fLv2–3 157 fLv4 153 fLv1 60 fLv2–3 52 fLv4 48 fLv1 +128Lv2–4 +132—Lv1 +242Lv2–4 +2461650
  • SC 29–60
  • SSC 29–60
  • HJC 43–60
  • BDC 43–60
  • Counter-hit state 1–28 f
22CDragon God's WrathLv1 161 fLv2–3 157 fLv4 153 fLv1 60 fLv2–3 52 fLv4 48 fLv1 +128Lv2–4 +132—Lv1 +242Lv2–4 +2461650
  • SC 29–60
  • SSC 29–60
  • HJC 43–60
  • BDC 43–60
  • Counter-hit state 1–28 f
22BWhiskers of the Dragon God27 f114 fLv1–3 -22Lv4 -23—Lv1 +83Lv2–4 +81440 ×2 (from data) · 759 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 27–114
  • SSC 27–114
  • HJC 97–114
  • BDC 97–114
  • Counter-hit state 1–86 f
22CWhiskers of the Dragon God27 fLv1 144 fLv2 164 fLv3 194 fLv4 234 fLv1 -11Lv2 -31Lv3–4 -20—Lv1 +99Lv2 +77Lv3 +93Lv4 +53Lv1–2 440 ×3 (from data) · 1050 totalLv3–4 520 ×4 (from data) · 1549 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 27–144
  • SSC 27–144
  • HJC 127–144
  • BDC 127–144
  • Counter-hit state 1–116 f
214BElectrostatic Guided MissileLv0 22 fLv1–4 20 fLv0 66 fLv1–4 64 f-14—+66800
  • SC 37–66
  • SSC 37–66
  • HJC 37–66
  • BDC 37–66
  • Counter-hit state 1–21 f
214[B]Electrostatic Guided Missile (214[B])22 f96 f+8—+36800
  • SC 67–96
  • SSC 67–96
  • HJC 67–96
  • BDC 67–96
  • Counter-hit state 1–21 f
214CElectrostatic Guided MissileLv0 22 fLv1–4 20 fLv0 66 fLv1–4 64 f-14—+66800
  • SC 37–66
  • SSC 37–66
  • HJC 37–66
  • BDC 37–66
  • Counter-hit state 1–21 f
214[C]Electrostatic Guided Missile (214[C])22 f96 f+16—+36800
  • SC 67–96
  • SSC 67–96
  • HJC 67–96
  • BDC 67–96
  • Counter-hit state 1–21 f
j.214BElectrostatic Guided MissileLv0 22 fLv1–4 20 fLv0 66 fLv1–4 64 f———800
  • SC 37–66
  • SSC 37–66
  • AC 37–66
  • Counter-hit state 1–21 f
j.214[B]Electrostatic Guided Missile (j.214[B])22 f96 f———800
  • SC 67–96
  • SSC 67–96
  • AC 67–96
  • Counter-hit state 1–21 f
j.214CElectrostatic Guided MissileLv0 22 fLv1–4 20 fLv0 66 fLv1–4 64 f———800
  • SC 37–66
  • SSC 37–66
  • AC 37–66
  • Counter-hit state 1–21 f
j.214[C]Electrostatic Guided Missile (j.214[C])22 f96 f———800 ×2 · 1330 total
  • SC 67–96
  • SSC 67–96
  • AC 67–96
  • Counter-hit state 1–21 f
214BDragon God's Lightning Flash34 f67 fLv1 +8Lv2–3 +7Lv4 +10—Lv1 +80Lv2–3 +79Lv4 +82Lv1–3 330 ×2 · 573 totalLv4 420 ×3 · 1012 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 38–67
  • SSC 38–67
  • HJC 38–67
  • BDC 38–67
  • Counter-hit state 1–22 f
214[B]Dragon God's Lightning Flash (214[B])59 f97 f+3—+75300 ×2 · 573 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 48–97
  • SSC 48–97
  • HJC 68–97
  • BDC 68–97
  • Counter-hit state 1–47 f
214CDragon God's Lightning Flash34 f67 fLv1 +8Lv2–3 +7Lv4 +10—Lv1 +80Lv2–3 +79Lv4 +82Lv1–3 330 ×2 · 573 totalLv4 420 ×3 · 1012 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 38–67
  • SSC 38–67
  • HJC 38–67
  • BDC 38–67
  • Counter-hit state 1–22 f
214[C]Dragon God's Lightning Flash (214[C])59 f97 f+3—+75300 ×2 · 573 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 68–97
  • SSC 68–97
  • HJC 68–97
  • BDC 68–97
  • Counter-hit state 1–47 f
j.214BDragon God's Lightning Flash34 f72 f———Lv1–3 330 ×2 · 573 totalLv4 420 ×4 · 1274 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 23–72
  • SSC 23–72
  • AC 38–72
  • Counter-hit state 1–22 f
j.214[B]Dragon God's Lightning Flash (j.214[B])59 f102 f———300 per hit · 330 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 48–102
  • SSC 48–102
  • AC 68–102
  • Counter-hit state 1–47 f
j.214CDragon God's Lightning Flash34 f72 f———Lv1–3 330 ×2 · 573 totalLv4 420 ×4 · 1274 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 23–72
  • SSC 23–72
  • AC 38–72
  • Counter-hit state 1–22 f
j.214[C]Dragon God's Lightning Flash (j.214[C])59 f102 f———300 per hit · 330 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 48–102
  • SSC 48–102
  • AC 68–102
  • Counter-hit state 1–47 f
214BDragon's Eye23 f67 f+6—Lv1 +104Lv2–4 +151Lv1 440 ×2 (from data) · 766 totalLv2–4 480 ×3 (from data) · 1165 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 38–67
  • SSC 38–67
  • HJC 38–67
  • BDC 38–67
  • Counter-hit state 1–22 f
214CDragon's Eye23 f67 f+6—Lv1 +116Lv2–4 +162Lv1 440 ×2 (from data) · 766 totalLv2–4 480 ×3 (from data) · 1165 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 38–67
  • SSC 38–67
  • HJC 38–67
  • BDC 38–67
  • Counter-hit state 1–22 f
j.214BDragon's Eye27 f71 f———Lv1 440 ×2 (from data) · 766 totalLv2–3 480 ×3 (from data) · 1165 totalLv4 560 ×4 (from data) · 1714 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 42–71
  • SSC 42–71
  • AC 42–71
  • Counter-hit state 1–26 f
j.214CDragon's Eye27 f71 f———Lv1 440 ×2 (from data) · 766 totalLv2–3 480 ×3 (from data) · 1165 totalLv4 560 ×4 (from data) · 1714 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 42–71
  • SSC 42–71
  • AC 42–71
  • Counter-hit state 1–26 f
Spells
sc200Electric Sign "Thunder Drum Shot"16+2 f54 f+60—+149300 ×5 · 1205 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–19 f
sc201Fish Sign "Dragonfish Drill"9+4 f79 f-12—+43450 ×12 · 3090 total
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Graze 13–47 f
  • Spell attack 13–47 f
  • Counter-hit state 1–8, 10–47 f
sc202Lightning Sign "Elekiter Dragon Palace"9+5 f131 f-23—+32450 / 350 · 2984 total
  • Spellflash 40 f (after frame 9)
  • Melee invul 1–19 f
  • Bullet invul 1–19 f
  • Grab invul 1–19 f
sc203Star Light "Light Dragon's Sigh"9+4 f74 f———360 per hit (from data)
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • Spellflash 40 f (after frame 9)
  • Melee invul 3–9 f
  • Bullet invul 3–9 f
  • Grab invul 3–9 f
  • Counter-hit state 1–2 f
sc206Lightning Fish "Swimming Thunder Shot"16+4 f79 f+96—+170800 ×2 · 1580 total
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–19 f
sc207Angel's Raiment "Veils like Sky"—10 f————
  • Spellflash 40 f (after frame 10)
  • Melee invul 1–10 f
  • Bullet invul 1–10 f
  • Grab invul 1–10 f
sc208Angel's Raiment "Veils like Time"—48 f————
  • Spellflash 40 f (after frame 10)
  • Melee invul 10 f
  • Bullet invul 10 f
  • Grab invul 10 f
  • Counter-hit state 1–9 f
sc209Thorn Sign "Thundercloud Stickleback"10+6 f54 f-11—+3251000 ×4 · 3088 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 10)
  • Melee invul 10 f
  • Bullet invul 10 f
  • Grab invul 10 f
  • Counter-hit state 1–9, 11–15 f
sc210Dragonfish "Swimming Oarfish Shot"17+1 f155 f-116—+502800 / 100 / 400 · 7953 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 17)
  • Melee invul 17 f
  • Bullet invul 17 f
  • Grab invul 17 f
  • Counter-hit state 1–16 f
sc211Orb Sign "Orb of the Five-Clawed Dragon"16+2 f74 f+207—+321400 ×25 (from data) · 4036 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–19 f
j.sc200Electric Sign "Thunder Drum Shot"16+2 f59 f———300 ×5 · 1087 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–19 f
j.sc210Dragonfish "Swimming Oarfish Shot"10+1 f158 f———800 / 100 / 400 · 4226 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Spellflash 40 f (after frame 10)
  • Melee invul 10 f
  • Bullet invul 10 f
  • Grab invul 10 f
  • Counter-hit state 1–9 f
j.sc211Orb Sign "Orb of the Five-Clawed Dragon"16+2 f79 f———400 ×20 (from data) · 3653 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–19 f
sc208Angel's Raiment "Veils like Time" (Activation)part of sc2081+15 f49 f-12-6+43500
  • Spellflash 10 f (after frame 1)
  • Melee invul 1–15 f
  • Bullet invul 1–15 f
  • Grab invul 1–15 f
  • Spell attack 16–17 f
  • Must block high 16–17 f
  • Air unblockable 16–17 f
System actions
IDLE——————
    CROUCHING——————
      CROUCHED——————
        STANDING_UP——————
          WALK_FORWARD——————
            WALK_BACKWARD——————
              NEUTRAL_JUMP——————
              • Grab invul 1–6 f
              FORWARD_JUMP——————
              • Grab invul 1–6 f
              BACKWARD_JUMP——————
              • Grab invul 1–6 f
              FALLING——————
                LANDING——————
                  action-40——————
                    action-41——————
                      action-42——————
                        action-43——————
                          action-44——————
                            action-45——————
                              action-46——————
                                action-47——————
                                  STAND_GROUND_HIT_SMALL_HITSTUN——————
                                    STAND_GROUND_HIT_MEDIUM_HITSTUN——————
                                      STAND_GROUND_HIT_BIG_HITSTUN——————
                                        STAND_GROUND_HIT_HUGE_HITSTUN——————
                                          action-54——————
                                            action-55——————
                                              STAND_GROUND_HIT_SMALL_HITSTUN_2——————
                                                STAND_GROUND_HIT_MEDIUM_HITSTUN_2——————
                                                  STAND_GROUND_HIT_BIG_HITSTUN_2——————
                                                    action-59——————
                                                      action-60——————
                                                        action-61——————
                                                          CROUCH_GROUND_HIT_SMALL_HITSTUN——————
                                                            CROUCH_GROUND_HIT_MEDIUM_HITSTUN——————
                                                              CROUCH_GROUND_HIT_BIG_HITSTUN——————
                                                                action-65——————
                                                                  action-66——————
                                                                    action-67——————
                                                                      AIR_HIT_SMALL_HITSTUN——————
                                                                        AIR_HIT_MEDIUM_HITSTUN——————
                                                                          AIR_HIT_BIG_HITSTUN——————
                                                                            AIR_HIT_DIRECT_KNOCKDOWN——————
                                                                              AIR_HIT_CAN_WALL_SLAM——————
                                                                                AIR_HIT_BIG_HITSTUN4——————
                                                                                  AIR_HIT_WALL_SLAMMED——————
                                                                                    AIR_HIT_HUGE_HITSTUN——————
                                                                                      AIR_HIT_WALL_SLAMMED2——————
                                                                                        action-80——————
                                                                                          action-81——————
                                                                                            action-82——————
                                                                                              action-83——————
                                                                                                action-84——————
                                                                                                • Melee invul 21–35 f
                                                                                                • Bullet invul 21–35 f
                                                                                                • Grab invul 21–35 f
                                                                                                action-85——————
                                                                                                  action-86——————
                                                                                                    action-87——————
                                                                                                      AIR_HIT_WILL_GROUND_SLAM——————
                                                                                                        AIR_HIT_GROUND_SLAMMED——————
                                                                                                        • Grab invul 1–6 f
                                                                                                        action-96——————
                                                                                                        • Grab invul 1–14 f
                                                                                                        KNOCKED_DOWN——————
                                                                                                        • Melee invul 1–12 f
                                                                                                        • Bullet invul 1–12 f
                                                                                                        • Grab invul 1–12 f
                                                                                                        KNOCKED_DOWN_STATIC——————
                                                                                                        • Melee invul 1–10 f
                                                                                                        • Bullet invul 1–10 f
                                                                                                        • Grab invul 1–10 f
                                                                                                        action-99——————
                                                                                                        • Melee invul 1–10119 f
                                                                                                        • Bullet invul 1–10119 f
                                                                                                        • Grab invul 1–10119 f
                                                                                                        GRABBED——————
                                                                                                          action-101——————
                                                                                                            action-102——————
                                                                                                              action-103——————
                                                                                                                action-104——————
                                                                                                                  action-105——————
                                                                                                                    action-106——————
                                                                                                                      action-107——————
                                                                                                                        action-108——————
                                                                                                                          action-109——————
                                                                                                                            action-110——————
                                                                                                                              action-111——————
                                                                                                                                action-112——————
                                                                                                                                • Melee invul 1–12 f
                                                                                                                                • Bullet invul 1–12 f
                                                                                                                                • Grab invul 1–12 f
                                                                                                                                action-113——————
                                                                                                                                • Melee invul 1–29 f
                                                                                                                                • Bullet invul 1–29 f
                                                                                                                                • Grab invul 1–29 f
                                                                                                                                action-114——————
                                                                                                                                • Melee invul 1–10 f
                                                                                                                                • Bullet invul 1–10 f
                                                                                                                                • Grab invul 1–10 f
                                                                                                                                action-140——————
                                                                                                                                  action-141——————
                                                                                                                                    action-142——————
                                                                                                                                      GROUND_CRUSHED——————
                                                                                                                                        action-144——————
                                                                                                                                          AIR_CRUSHED——————
                                                                                                                                            action-149——————
                                                                                                                                              RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                  RIGHTBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                    RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                      RIGHTBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                        RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                          RIGHTBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                            RIGHTBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                              AIR_GUARD——————
                                                                                                                                                                WRONGBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                                  WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                    WRONGBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                                      WRONGBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                                        WRONGBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                                          WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                            WRONGBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                                              WRONGBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                                                action-167——————
                                                                                                                                                                                  FORWARD_AIRTECH——————
                                                                                                                                                                                  • Melee invul 1–15 f
                                                                                                                                                                                  • Bullet invul 1–15 f
                                                                                                                                                                                  BACKWARD_AIRTECH——————
                                                                                                                                                                                  • Melee invul 1–15 f
                                                                                                                                                                                  • Bullet invul 1–15 f
                                                                                                                                                                                  FORWARD_TECH——————
                                                                                                                                                                                  • Melee invul 1–36 f
                                                                                                                                                                                  • Bullet invul 1–36 f
                                                                                                                                                                                  BACKWARD_TECH——————
                                                                                                                                                                                  • Melee invul 1–36 f
                                                                                                                                                                                  • Bullet invul 1–36 f
                                                                                                                                                                                  NEUTRAL_TECH——————
                                                                                                                                                                                  • Melee invul 1–40 f
                                                                                                                                                                                  • Bullet invul 1–40 f
                                                                                                                                                                                  • Grab invul 1–10 f
                                                                                                                                                                                  GROUNDDASH_RECOVERY——————
                                                                                                                                                                                  • Graze 1–23 f
                                                                                                                                                                                  NEUTRAL_HIGH_JUMP——————
                                                                                                                                                                                  • Grab invul 1–6 f
                                                                                                                                                                                  • Graze 1–21 f
                                                                                                                                                                                  • Counter-hit state 1–21 f
                                                                                                                                                                                  FORWARD_HIGH_JUMP——————
                                                                                                                                                                                  • Grab invul 1–6 f
                                                                                                                                                                                  • Graze 1–21 f
                                                                                                                                                                                  • Counter-hit state 1–21 f
                                                                                                                                                                                  BACKWARD_HIGH_JUMP——————
                                                                                                                                                                                  • Grab invul 1–6 f
                                                                                                                                                                                  • Graze 1–21 f
                                                                                                                                                                                  • Counter-hit state 1–21 f
                                                                                                                                                                                  NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                                  • Grab invul 1–6 f
                                                                                                                                                                                  • Graze 1–21 f
                                                                                                                                                                                  • Counter-hit state 6–21 f
                                                                                                                                                                                  FORWARD_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                                  • Grab invul 1–6 f
                                                                                                                                                                                  • Graze 1–21 f
                                                                                                                                                                                  • Counter-hit state 6–21 f
                                                                                                                                                                                  FLY——————
                                                                                                                                                                                  • Graze 1–20 f
                                                                                                                                                                                  HARDLAND——————
                                                                                                                                                                                    action-217——————
                                                                                                                                                                                    • Graze 1–27 f
                                                                                                                                                                                    BE2——————
                                                                                                                                                                                    • Grab invul 11 f
                                                                                                                                                                                    • Graze 1–25 f
                                                                                                                                                                                    action-221——————
                                                                                                                                                                                    • Grab invul 11 f
                                                                                                                                                                                    • Graze 1–25 f
                                                                                                                                                                                    BE1——————
                                                                                                                                                                                    • Grab invul 11 f
                                                                                                                                                                                    • Graze 1–25 f
                                                                                                                                                                                    BE6——————
                                                                                                                                                                                    • Graze 1–24 f
                                                                                                                                                                                    BE4——————
                                                                                                                                                                                    • Melee invul 1–20 f
                                                                                                                                                                                    • Bullet invul 1–20 f
                                                                                                                                                                                    • Grab invul 1–20 f
                                                                                                                                                                                    • Graze 21–28 f
                                                                                                                                                                                    jBE4——————
                                                                                                                                                                                    • Graze 1–33 f
                                                                                                                                                                                    jBE6——————
                                                                                                                                                                                    • Graze 1–35 f
                                                                                                                                                                                    SKILL_CARD——————
                                                                                                                                                                                      SYSTEM_CARD——————
                                                                                                                                                                                        IBUKI_GOURD——————
                                                                                                                                                                                          RECOVERY_CHARM——————
                                                                                                                                                                                            MAGIC_POTION——————
                                                                                                                                                                                              TALISMAN——————
                                                                                                                                                                                              • Melee invul 1–13 f
                                                                                                                                                                                              • Bullet invul 1–13 f
                                                                                                                                                                                              • Grab invul 1–13 f
                                                                                                                                                                                              HANGEKI——————
                                                                                                                                                                                              • Melee invul 1–27 f
                                                                                                                                                                                              • Bullet invul 1–27 f
                                                                                                                                                                                              • Grab invul 1–27 f
                                                                                                                                                                                              • Must block high 28–30 f
                                                                                                                                                                                              • Air unblockable 28–30 f
                                                                                                                                                                                              LEFT_HANDED_FOLDING_FAN——————
                                                                                                                                                                                              • Counter-hit state 1–15 f
                                                                                                                                                                                              SPELL_BREAKING_DRUG—————600
                                                                                                                                                                                              • Must block high 18–20 f
                                                                                                                                                                                              • Air unblockable 18–20 f
                                                                                                                                                                                              • Counter-hit state 1–20 f
                                                                                                                                                                                              action-700——————
                                                                                                                                                                                              • Super armor 1–54 f
                                                                                                                                                                                              action-701——————
                                                                                                                                                                                              • Grab invul 1–5 f
                                                                                                                                                                                              • Super armor 1–70 f
                                                                                                                                                                                              action-702——————
                                                                                                                                                                                              • Grab invul 1–5 f
                                                                                                                                                                                              • Super armor 1–70 f
                                                                                                                                                                                              action-703——————
                                                                                                                                                                                              • Grab invul 1–5 f
                                                                                                                                                                                              • Super armor 1–70 f
                                                                                                                                                                                              action-704——————
                                                                                                                                                                                              • Super armor 1–10 f
                                                                                                                                                                                              action-705——————
                                                                                                                                                                                              • Super armor 1–32 f
                                                                                                                                                                                              action-706——————
                                                                                                                                                                                              • Super armor 1–20 f
                                                                                                                                                                                              action-709——————
                                                                                                                                                                                              • Super armor 1–8 f
                                                                                                                                                                                              action-710——————
                                                                                                                                                                                              • Super armor 1–109 f
                                                                                                                                                                                              action-720——————
                                                                                                                                                                                              • Super armor 1–36 f
                                                                                                                                                                                              action-730——————
                                                                                                                                                                                              • Grab invul 1–15, 101–108 f
                                                                                                                                                                                              • Super armor 1–108 f
                                                                                                                                                                                              action-740——————
                                                                                                                                                                                              • Grab invul 1–5 f
                                                                                                                                                                                              • Super armor 1–70 f
                                                                                                                                                                                              action-770——————
                                                                                                                                                                                                action-780——————
                                                                                                                                                                                                  action-781——————
                                                                                                                                                                                                  • Super armor 1–54 f
                                                                                                                                                                                                  action-789——————
                                                                                                                                                                                                    action-790——————
                                                                                                                                                                                                      action-797——————
                                                                                                                                                                                                        action-798——————
                                                                                                                                                                                                          action-799——————

                                                                                                                                                                                                            Advantage: vs Sanae, no cancel. See Technical for conditions.