| Normals |
|---|
| 66 | — | 36 f | — | — | — | — | |
| 44 | — | 35 f | — | — | — | — | - Melee invul 1–9 f
- Bullet invul 1–9 f
- Grab invul 1–9 f
- Graze 10–23 f
|
| j.66 | — | 45 f | — | — | — | — | |
| j.44 | — | 44 f | — | — | — | — | |
| 5A | 8 f | 25 f | -2 | +2 | 0 | 380 | - Must block high 8–9 f
- Air unblockable 8–9 f
- SC 8–25
- NC 8–25
- Counter-hit state 1–9 f
|
| f.5A | 16 f | 43 f | -6 | 0 | -3 | 650 | - Must block high 16–18 f
- Air unblockable 16–18 f
- SC 16–43
- NC 16–43
- Counter-hit state 1–18 f
|
| 6A | 16 f | 49 f | -12 | -6 | +43 | 700 | - Must block high 16–17 f
- Air unblockable 16–17 f
- SC 16–49
- NC 16–49
- Counter-hit state 1–17 f
|
| 6[A] | 31 f | 64 f | -6 | +16 | +78 | 950 | - Crush on wrong block 31–32 f
- Must block high 31–32 f
- Air unblockable 31–32 f
- SC 31–64
- Counter-hit state 1–32 f
|
| 2A | 12 f | 29 f | -2 | +2 | 0 | 450 | - Must block low 12–19 f
- Air unblockable 12–19 f
- SC 12–29
- NC 12–29
- Counter-hit state 1–19 f
|
| 3A | 17 f | 48 f | -10 | -4 | +54 | 700 | - Must block low 17–22 f
- Air unblockable 17–22 f
- SC 17–48
- NC 17–48
- Counter-hit state 1–22 f
|
| 3[A] | 32 f | 63 f | -4 | +18 | +54 | 850 | - Crush on wrong block 32–37 f
- Must block low 32–37 f
- Air unblockable 32–37 f
- SC 32–63
- Counter-hit state 1–37 f
|
| 66A | 16 f | 43 f | -6 | 0 | +56 | 650 | - Must block high 16–18 f
- Air unblockable 16–18 f
- SC 16–43
- Counter-hit state 1–18 f
|
| j.5A | 12 f | 39 f | — | — | — | 450 | - Must block high 12–14 f
- SC 12–39
- NC 12–39
- Counter-hit state 1–14 f
|
| j.6A | 13 f | 49 f | — | — | — | 800 | - Must block high 13–20 f
- SC 13–49
- NC 13–49
- Counter-hit state 1–20 f
|
| j.2A | 13 f | 55 f | — | — | — | 850 | - Must block high 13–15 f
- SC 13–55
- NC 13–55
- Counter-hit state 1–15 f
|
| j.8A | 12 f | 55 f | — | — | — | 300 ×4 · 939 total | - Must block high 12–27 f
- SC 12–55
- NC 12–55
- Counter-hit state 1–27 f
|
| 5AA | 14 f | 36 f | -7 | — | +65 | 550 | - Air unblockable 14–15 f
- SC 14–36
- NC 14–36
- Counter-hit state 1–15 f
|
| 5A[A] | 14 f | 15 f | -5 | +1 | +92 | 550 ×2 · 1362 total | - Air unblockable 14–15 f
- SC 14–15
- NC 14–15
- Counter-hit state 1–15 f
|
| 5AAA | 9 f | 35 f | -5 | +1 | +92 | 700 | - Must block high 9–12 f
- Air unblockable 9–12 f
- SC 9–35
- NC 9–35
- Counter-hit state 1–12 f
|
| 5AAAA | 16 f | 65 f | -24 | — | +71 | 900 | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 16–65
- Counter-hit state 1–35 f
|
| 4A | 8 f | 25 f | -2 | +2 | 0 | 380 | - Must block high 8–9 f
- Air unblockable 8–9 f
- SC 8–25
- NC 8–25
- Counter-hit state 1–9 f
|
| 5B | 19 f | 51 f | -2 | — | +1 | 300 ×5 · 1303 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 19–51
- NC 19–51
- HJC 25–51
- BDC 25–51
- Counter-hit state 1–18 f
|
| 5[B] | 39 f | 71 f | -2 | — | +1 | 300 ×9 · 2052 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 39–71
- NC 39–71
- HJC 45–71
- BDC 45–71
- Counter-hit state 1–38 f
|
| 6B | 19 f | 51 f | -2 | — | +1 | 300 ×5 · 1303 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 19–51
- NC 19–51
- HJC 25–51
- BDC 25–51
- Counter-hit state 1–18 f
|
| 6[B] | 39 f | 71 f | -2 | — | +1 | 300 ×9 · 2052 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 39–71
- NC 39–71
- HJC 45–71
- BDC 45–71
- Counter-hit state 1–38 f
|
| 2B | 18 f | 48 f | 0 | — | +3 | 300 ×3 · 838 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 18–48
- NC 18–48
- HJC 24–48
- BDC 24–48
- Counter-hit state 1–17 f
|
| 2[B] | 38 f | 68 f | 0 | — | +3 | 300 ×5 · 1303 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 38–68
- NC 38–68
- HJC 44–68
- BDC 44–68
- Counter-hit state 1–37 f
|
| j.5B | 19 f | 58 f | — | — | — | 300 ×3 · 833 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 19–58
- NC 19–58
- AC 31–58
- Counter-hit state 1–18 f
|
| j.5[B] | 39 f | 78 f | — | — | — | 300 ×3 · 830 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 39–78
- NC 39–78
- AC 51–78
- Counter-hit state 1–38 f
|
| j.2B | 19 f | 58 f | — | — | — | 300 ×3 · 833 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 19–58
- NC 19–58
- AC 31–58
- Counter-hit state 1–18 f
|
| j.2[B] | 39 f | 78 f | — | — | — | 300 ×3 · 830 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 39–78
- NC 39–78
- AC 51–78
- Counter-hit state 1–38 f
|
| 66B | 19 f | 58 f | -14 | — | +41 | 800 | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- Unreflectable 19–28 f
- Bullet 19–28 f
- SC 19–58
- Counter-hit state 1–28 f
|
| 5C | 25 f | 66 f | +49 | — | +7 | 300 ×2 · 576 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 27–66
- HJC 37–66
- BDC 37–66
- Counter-hit state 1–26 f
|
| 5[C] | 50 f | 91 f | -11 | — | -8 | 300 | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 52–91
- HJC 62–91
- BDC 62–91
- Counter-hit state 1–51 f
|
| 6C | 15 f | 56 f | -11 | — | +62 | 300 ×4 · 923 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 17–56
- HJC 27–56
- BDC 27–56
- Counter-hit state 1–16 f
|
| 6[C] | 40 f | 81 f | -10 | — | +63 | 300 ×5 · 1093 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 42–81
- HJC 52–81
- BDC 52–81
- Counter-hit state 1–41 f
|
| 2C | 22 f | 80 f | +20 | — | +97 | 300 ×3 · 738 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 25–80
- AC 40–70
- Counter-hit state 1–24 f
|
| j.5C | 25 f | 71 f | — | — | — | 300 | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 27–71
- AC 37–71
- Counter-hit state 1–26 f
|
| j.5[C] | 50 f | 96 f | — | — | — | 300 | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 52–96
- AC 62–96
- Counter-hit state 1–51 f
|
| j.6C | 15 f | 61 f | — | — | — | 300 ×4 · 923 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 17–61
- AC 27–61
- Counter-hit state 1–16 f
|
| j.6[C] | 40 f | 86 f | — | — | — | 300 | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 42–86
- AC 52–86
- Counter-hit state 1–41 f
|
| j.2C | 24 f | 71 f | — | — | — | 700 / 100 · 772 total | - SC 24–71
- AC 42–71
- Counter-hit state 1–23 f
|
| j.2[C] | 39 f | 86 f | — | — | — | 700 / 100 · 772 total | - SC 39–86
- AC 57–86
- Counter-hit state 1–38 f
|
| j.1C | 24 f | 71 f | — | — | — | 700 / 100 · 700 total | - SC 24–71
- AC 42–71
- Counter-hit state 1–23 f
|
| j.1[C] | 39 f | 86 f | — | — | — | 700 / 100 · 1204 total | - SC 39–86
- AC 57–86
- Counter-hit state 1–38 f
|
| 66C | 27 f | 50 f | -2 | +4 | +93 | 650 | - Must block high 27–40 f
- Air unblockable 27–40 f
- SC 27–50
- SC 41–50
- Counter-hit state 1–40 f
|
| Skills |
|---|
| 236BDragon Fish's Strike | Lv0 25 fLv1–4 20 f | Lv0 71 fLv1–2 66 fLv3–4 61 f | Lv0–2 -10Lv3–4 -5 | — | Lv0–2 +52Lv3–4 +57 | 450 ×4 · 1344 total | - Skill attack 25–49 f
- SC 25–71
- SSC 25–71
- Counter-hit state 1–49 f
|
| 236CDragon Fish's Strike | Lv0 28 fLv1–4 20 f | Lv0 99 fLv1–2 91 fLv3–4 86 f | Lv0–2 -25Lv3–4 -20 | — | Lv0–2 +54Lv3–4 +59 | 350 ×6 · 1419 total | - Skill attack 28–72 f
- SC 28–99
- SSC 28–99
- Counter-hit state 1–72 f
|
| 236BDragon God's Strike | 18 f | 70 f | Lv1–2 -8Lv3–4 -6 | — | Lv1–2 +79Lv3–4 +81 | Lv1–2 440 ×4 · 1315 totalLv3–4 520 ×5 · 1833 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 6 (opponent +6)
- SC 21–70
- SSC 21–70
- HJC 31–70
- BDC 31–70
- Counter-hit state 1–20 f
|
| 236[B]Dragon God's Strike (236[B]) | 38 f | 90 f | +2 | — | +85 | 400 ×5 · 1557 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 41–90
- SSC 41–90
- HJC 51–90
- BDC 51–90
- Counter-hit state 1–40 f
|
| 236CDragon God's Strike | 18 f | 70 f | -1 | — | +111 | 440 ×3 · 1050 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 6 (opponent +6)
- SC 21–70
- SSC 21–70
- HJC 31–70
- BDC 31–70
- Counter-hit state 1–20 f
|
| 236[C]Dragon God's Strike (236[C]) | 38 f | 90 f | 0 | — | +111 | 400 ×5 · 1557 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 41–90
- SSC 41–90
- HJC 51–90
- BDC 51–90
- Counter-hit state 1–40 f
|
| 236BDragonfish, the Able Swimmer | — | 31 f | — | — | — | — | - SC 23–31
- SSC 23–31
- Counter-hit state 1–16 f
|
| 236CDragonfish, the Able Swimmer | — | 31 f | — | — | — | — | - SC 23–31
- SSC 23–31
- Counter-hit state 1–16 f
|
| 623BVeils like Water | 46 f | 94 f | -27 | — | +28 | 1100 | - Guard point 7–32 f
- Skill attack 46–47 f
- SC 46–94
- SSC 46–94
- Counter-hit state 1–6 f
|
| 623CVeils like Water | 26 f | 74 f | -27 | — | +28 | 1100 | - Guard point 7–17 f
- Skill attack 26–27 f
- SC 26–74
- SSC 26–74
- Counter-hit state 1–6 f
|
| 623BVeils like Wind | — | 55 f | — | — | — | 660 per hit (from data) | - SC 13–55
- SSC 13–55
- HJC 29–55
- BDC 29–55
- Counter-hit state 1–12 f
|
| 623CVeils like Wind | — | 55 f | — | — | — | 660 per hit (from data) | - SC 13–55
- SSC 13–55
- HJC 29–55
- BDC 29–55
- Counter-hit state 1–12 f
|
| j.623BVeils like Wind | — | 58 f | — | — | — | 660 per hit (from data) | - SC 13–58
- SSC 13–58
- AC 29–58
- Counter-hit state 1–12 f
|
| j.623CVeils like Wind | — | 58 f | — | — | — | 660 per hit (from data) | - SC 13–58
- SSC 13–58
- AC 29–58
- Counter-hit state 1–12 f
|
| 623BThe Smite of the Goddess | 17 f | 61 f | Lv1–2 -21Lv3–4 -25 | — | +57 | Lv1–3 1564 total (vs dummy)Lv4 2365 total (vs dummy) | - Skill attack 17–21 f
- Must block high 17–21 f
- SC 37–61
- SSC 37–61
- Counter-hit state 1–36 f
|
| 623CThe Smite of the Goddess | 24 f | 68 f | — | — | +57 | Lv1–3 1338 total (vs dummy)Lv4 2025 total (vs dummy) | - Skill attack 24–28 f
- Must block high 24–28 f
- Air unblockable 24–28 f
- SC 44–68
- SSC 44–68
- Counter-hit state 1–43 f
|
| 22BDragon Fish's Wrath | Lv0 19 fLv1–2 17 fLv3–4 15 f | Lv0 60 fLv1–2 58 fLv3–4 56 f | -12 | — | +48 | 450 / 1350 · 1350 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 10 (opponent +10)
- SC 43–60
- SSC 43–60
- HJC 43–60
- BDC 43–60
- Counter-hit state 1–28 f
|
| 22BDragon God's Wrath | Lv1 161 fLv2–3 157 fLv4 153 f | Lv1 60 fLv2–3 52 fLv4 48 f | Lv1 +128Lv2–4 +132 | — | Lv1 +242Lv2–4 +246 | 1650 | - SC 29–60
- SSC 29–60
- HJC 43–60
- BDC 43–60
- Counter-hit state 1–28 f
|
| 22CDragon God's Wrath | Lv1 161 fLv2–3 157 fLv4 153 f | Lv1 60 fLv2–3 52 fLv4 48 f | Lv1 +128Lv2–4 +132 | — | Lv1 +242Lv2–4 +246 | 1650 | - SC 29–60
- SSC 29–60
- HJC 43–60
- BDC 43–60
- Counter-hit state 1–28 f
|
| 22BWhiskers of the Dragon God | 27 f | 114 f | Lv1–3 -22Lv4 -23 | — | Lv1 +83Lv2–4 +81 | 440 ×2 (from data) · 759 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 27–114
- SSC 27–114
- HJC 97–114
- BDC 97–114
- Counter-hit state 1–86 f
|
| 22CWhiskers of the Dragon God | 27 f | Lv1 144 fLv2 164 fLv3 194 fLv4 234 f | Lv1 -11Lv2 -31Lv3–4 -20 | — | Lv1 +99Lv2 +77Lv3 +93Lv4 +53 | Lv1–2 440 ×3 (from data) · 1050 totalLv3–4 520 ×4 (from data) · 1549 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 27–144
- SSC 27–144
- HJC 127–144
- BDC 127–144
- Counter-hit state 1–116 f
|
| 214BElectrostatic Guided Missile | Lv0 22 fLv1–4 20 f | Lv0 66 fLv1–4 64 f | -14 | — | +66 | 800 | - SC 37–66
- SSC 37–66
- HJC 37–66
- BDC 37–66
- Counter-hit state 1–21 f
|
| 214[B]Electrostatic Guided Missile (214[B]) | 22 f | 96 f | +8 | — | +36 | 800 | - SC 67–96
- SSC 67–96
- HJC 67–96
- BDC 67–96
- Counter-hit state 1–21 f
|
| 214CElectrostatic Guided Missile | Lv0 22 fLv1–4 20 f | Lv0 66 fLv1–4 64 f | -14 | — | +66 | 800 | - SC 37–66
- SSC 37–66
- HJC 37–66
- BDC 37–66
- Counter-hit state 1–21 f
|
| 214[C]Electrostatic Guided Missile (214[C]) | 22 f | 96 f | +16 | — | +36 | 800 | - SC 67–96
- SSC 67–96
- HJC 67–96
- BDC 67–96
- Counter-hit state 1–21 f
|
| j.214BElectrostatic Guided Missile | Lv0 22 fLv1–4 20 f | Lv0 66 fLv1–4 64 f | — | — | — | 800 | - SC 37–66
- SSC 37–66
- AC 37–66
- Counter-hit state 1–21 f
|
| j.214[B]Electrostatic Guided Missile (j.214[B]) | 22 f | 96 f | — | — | — | 800 | - SC 67–96
- SSC 67–96
- AC 67–96
- Counter-hit state 1–21 f
|
| j.214CElectrostatic Guided Missile | Lv0 22 fLv1–4 20 f | Lv0 66 fLv1–4 64 f | — | — | — | 800 | - SC 37–66
- SSC 37–66
- AC 37–66
- Counter-hit state 1–21 f
|
| j.214[C]Electrostatic Guided Missile (j.214[C]) | 22 f | 96 f | — | — | — | 800 ×2 · 1330 total | - SC 67–96
- SSC 67–96
- AC 67–96
- Counter-hit state 1–21 f
|
| 214BDragon God's Lightning Flash | 34 f | 67 f | Lv1 +8Lv2–3 +7Lv4 +10 | — | Lv1 +80Lv2–3 +79Lv4 +82 | Lv1–3 330 ×2 · 573 totalLv4 420 ×3 · 1012 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 38–67
- SSC 38–67
- HJC 38–67
- BDC 38–67
- Counter-hit state 1–22 f
|
| 214[B]Dragon God's Lightning Flash (214[B]) | 59 f | 97 f | +3 | — | +75 | 300 ×2 · 573 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 48–97
- SSC 48–97
- HJC 68–97
- BDC 68–97
- Counter-hit state 1–47 f
|
| 214CDragon God's Lightning Flash | 34 f | 67 f | Lv1 +8Lv2–3 +7Lv4 +10 | — | Lv1 +80Lv2–3 +79Lv4 +82 | Lv1–3 330 ×2 · 573 totalLv4 420 ×3 · 1012 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 38–67
- SSC 38–67
- HJC 38–67
- BDC 38–67
- Counter-hit state 1–22 f
|
| 214[C]Dragon God's Lightning Flash (214[C]) | 59 f | 97 f | +3 | — | +75 | 300 ×2 · 573 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 68–97
- SSC 68–97
- HJC 68–97
- BDC 68–97
- Counter-hit state 1–47 f
|
| j.214BDragon God's Lightning Flash | 34 f | 72 f | — | — | — | Lv1–3 330 ×2 · 573 totalLv4 420 ×4 · 1274 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 23–72
- SSC 23–72
- AC 38–72
- Counter-hit state 1–22 f
|
| j.214[B]Dragon God's Lightning Flash (j.214[B]) | 59 f | 102 f | — | — | — | 300 per hit · 330 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 48–102
- SSC 48–102
- AC 68–102
- Counter-hit state 1–47 f
|
| j.214CDragon God's Lightning Flash | 34 f | 72 f | — | — | — | Lv1–3 330 ×2 · 573 totalLv4 420 ×4 · 1274 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 23–72
- SSC 23–72
- AC 38–72
- Counter-hit state 1–22 f
|
| j.214[C]Dragon God's Lightning Flash (j.214[C]) | 59 f | 102 f | — | — | — | 300 per hit · 330 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 48–102
- SSC 48–102
- AC 68–102
- Counter-hit state 1–47 f
|
| 214BDragon's Eye | 23 f | 67 f | +6 | — | Lv1 +104Lv2–4 +151 | Lv1 440 ×2 (from data) · 766 totalLv2–4 480 ×3 (from data) · 1165 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 38–67
- SSC 38–67
- HJC 38–67
- BDC 38–67
- Counter-hit state 1–22 f
|
| 214CDragon's Eye | 23 f | 67 f | +6 | — | Lv1 +116Lv2–4 +162 | Lv1 440 ×2 (from data) · 766 totalLv2–4 480 ×3 (from data) · 1165 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 38–67
- SSC 38–67
- HJC 38–67
- BDC 38–67
- Counter-hit state 1–22 f
|
| j.214BDragon's Eye | 27 f | 71 f | — | — | — | Lv1 440 ×2 (from data) · 766 totalLv2–3 480 ×3 (from data) · 1165 totalLv4 560 ×4 (from data) · 1714 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 42–71
- SSC 42–71
- AC 42–71
- Counter-hit state 1–26 f
|
| j.214CDragon's Eye | 27 f | 71 f | — | — | — | Lv1 440 ×2 (from data) · 766 totalLv2–3 480 ×3 (from data) · 1165 totalLv4 560 ×4 (from data) · 1714 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 42–71
- SSC 42–71
- AC 42–71
- Counter-hit state 1–26 f
|
| Spells |
|---|
| sc200Electric Sign "Thunder Drum Shot" | 16+2 f | 54 f | +60 | — | +149 | 300 ×5 · 1205 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 16)
- Melee invul 16 f
- Bullet invul 16 f
- Grab invul 16 f
- Counter-hit state 1–15, 17–19 f
|
| sc201Fish Sign "Dragonfish Drill" | 9+4 f | 79 f | -12 | — | +43 | 450 ×12 · 3090 total | - Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Graze 13–47 f
- Spell attack 13–47 f
- Counter-hit state 1–8, 10–47 f
|
| sc202Lightning Sign "Elekiter Dragon Palace" | 9+5 f | 131 f | -23 | — | +32 | 450 / 350 · 2984 total | - Spellflash 40 f (after frame 9)
- Melee invul 1–19 f
- Bullet invul 1–19 f
- Grab invul 1–19 f
|
| sc203Star Light "Light Dragon's Sigh" | 9+4 f | 74 f | — | — | — | 360 per hit (from data) | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- Spellflash 40 f (after frame 9)
- Melee invul 3–9 f
- Bullet invul 3–9 f
- Grab invul 3–9 f
- Counter-hit state 1–2 f
|
| sc206Lightning Fish "Swimming Thunder Shot" | 16+4 f | 79 f | +96 | — | +170 | 800 ×2 · 1580 total | - Spellflash 40 f (after frame 16)
- Melee invul 16 f
- Bullet invul 16 f
- Grab invul 16 f
- Counter-hit state 1–15, 17–19 f
|
| sc207Angel's Raiment "Veils like Sky" | — | 10 f | — | — | — | — | - Spellflash 40 f (after frame 10)
- Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| sc208Angel's Raiment "Veils like Time" | — | 48 f | — | — | — | — | - Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9 f
|
| sc209Thorn Sign "Thundercloud Stickleback" | 10+6 f | 54 f | -11 | — | +325 | 1000 ×4 · 3088 total | - Hitstop on hit 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9, 11–15 f
|
| sc210Dragonfish "Swimming Oarfish Shot" | 17+1 f | 155 f | -116 | — | +502 | 800 / 100 / 400 · 7953 total | - Hitstop on hit 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 17)
- Melee invul 17 f
- Bullet invul 17 f
- Grab invul 17 f
- Counter-hit state 1–16 f
|
| sc211Orb Sign "Orb of the Five-Clawed Dragon" | 16+2 f | 74 f | +207 | — | +321 | 400 ×25 (from data) · 4036 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Spellflash 40 f (after frame 16)
- Melee invul 16 f
- Bullet invul 16 f
- Grab invul 16 f
- Counter-hit state 1–15, 17–19 f
|
| j.sc200Electric Sign "Thunder Drum Shot" | 16+2 f | 59 f | — | — | — | 300 ×5 · 1087 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 16)
- Melee invul 16 f
- Bullet invul 16 f
- Grab invul 16 f
- Counter-hit state 1–15, 17–19 f
|
| j.sc210Dragonfish "Swimming Oarfish Shot" | 10+1 f | 158 f | — | — | — | 800 / 100 / 400 · 4226 total | - Hitstop on hit 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9 f
|
| j.sc211Orb Sign "Orb of the Five-Clawed Dragon" | 16+2 f | 79 f | — | — | — | 400 ×20 (from data) · 3653 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Spellflash 40 f (after frame 16)
- Melee invul 16 f
- Bullet invul 16 f
- Grab invul 16 f
- Counter-hit state 1–15, 17–19 f
|
| sc208Angel's Raiment "Veils like Time" (Activation)part of sc208 | 1+15 f | 49 f | -12 | -6 | +43 | 500 | - Spellflash 10 f (after frame 1)
- Melee invul 1–15 f
- Bullet invul 1–15 f
- Grab invul 1–15 f
- Spell attack 16–17 f
- Must block high 16–17 f
- Air unblockable 16–17 f
|
| System actions |
|---|
| IDLE | — | — | — | — | — | — | |
| CROUCHING | — | — | — | — | — | — | |
| CROUCHED | — | — | — | — | — | — | |
| STANDING_UP | — | — | — | — | — | — | |
| WALK_FORWARD | — | — | — | — | — | — | |
| WALK_BACKWARD | — | — | — | — | — | — | |
| NEUTRAL_JUMP | — | — | — | — | — | — | |
| FORWARD_JUMP | — | — | — | — | — | — | |
| BACKWARD_JUMP | — | — | — | — | — | — | |
| FALLING | — | — | — | — | — | — | |
| LANDING | — | — | — | — | — | — | |
| action-40 | — | — | — | — | — | — | |
| action-41 | — | — | — | — | — | — | |
| action-42 | — | — | — | — | — | — | |
| action-43 | — | — | — | — | — | — | |
| action-44 | — | — | — | — | — | — | |
| action-45 | — | — | — | — | — | — | |
| action-46 | — | — | — | — | — | — | |
| action-47 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| action-54 | — | — | — | — | — | — | |
| action-55 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN_2 | — | — | — | — | — | — | |
| action-59 | — | — | — | — | — | — | |
| action-60 | — | — | — | — | — | — | |
| action-61 | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| action-65 | — | — | — | — | — | — | |
| action-66 | — | — | — | — | — | — | |
| action-67 | — | — | — | — | — | — | |
| AIR_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_DIRECT_KNOCKDOWN | — | — | — | — | — | — | |
| AIR_HIT_CAN_WALL_SLAM | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN4 | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED | — | — | — | — | — | — | |
| AIR_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED2 | — | — | — | — | — | — | |
| action-80 | — | — | — | — | — | — | |
| action-81 | — | — | — | — | — | — | |
| action-82 | — | — | — | — | — | — | |
| action-83 | — | — | — | — | — | — | |
| action-84 | — | — | — | — | — | — | - Melee invul 21–35 f
- Bullet invul 21–35 f
- Grab invul 21–35 f
|
| action-85 | — | — | — | — | — | — | |
| action-86 | — | — | — | — | — | — | |
| action-87 | — | — | — | — | — | — | |
| AIR_HIT_WILL_GROUND_SLAM | — | — | — | — | — | — | |
| AIR_HIT_GROUND_SLAMMED | — | — | — | — | — | — | |
| action-96 | — | — | — | — | — | — | |
| KNOCKED_DOWN | — | — | — | — | — | — | - Melee invul 1–12 f
- Bullet invul 1–12 f
- Grab invul 1–12 f
|
| KNOCKED_DOWN_STATIC | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-99 | — | — | — | — | — | — | - Melee invul 1–10119 f
- Bullet invul 1–10119 f
- Grab invul 1–10119 f
|
| GRABBED | — | — | — | — | — | — | |
| action-101 | — | — | — | — | — | — | |
| action-102 | — | — | — | — | — | — | |
| action-103 | — | — | — | — | — | — | |
| action-104 | — | — | — | — | — | — | |
| action-105 | — | — | — | — | — | — | |
| action-106 | — | — | — | — | — | — | |
| action-107 | — | — | — | — | — | — | |
| action-108 | — | — | — | — | — | — | |
| action-109 | — | — | — | — | — | — | |
| action-110 | — | — | — | — | — | — | |
| action-111 | — | — | — | — | — | — | |
| action-112 | — | — | — | — | — | — | - Melee invul 1–12 f
- Bullet invul 1–12 f
- Grab invul 1–12 f
|
| action-113 | — | — | — | — | — | — | - Melee invul 1–29 f
- Bullet invul 1–29 f
- Grab invul 1–29 f
|
| action-114 | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-140 | — | — | — | — | — | — | |
| action-141 | — | — | — | — | — | — | |
| action-142 | — | — | — | — | — | — | |
| GROUND_CRUSHED | — | — | — | — | — | — | |
| action-144 | — | — | — | — | — | — | |
| AIR_CRUSHED | — | — | — | — | — | — | |
| action-149 | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| AIR_GUARD | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| action-167 | — | — | — | — | — | — | |
| FORWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| BACKWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| FORWARD_TECH | — | — | — | — | — | — | - Melee invul 1–36 f
- Bullet invul 1–36 f
|
| BACKWARD_TECH | — | — | — | — | — | — | - Melee invul 1–36 f
- Bullet invul 1–36 f
|
| NEUTRAL_TECH | — | — | — | — | — | — | - Melee invul 1–40 f
- Bullet invul 1–40 f
- Grab invul 1–10 f
|
| GROUNDDASH_RECOVERY | — | — | — | — | — | — | |
| NEUTRAL_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| FORWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| BACKWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FORWARD_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FLY | — | — | — | — | — | — | |
| HARDLAND | — | — | — | — | — | — | |
| action-217 | — | — | — | — | — | — | |
| BE2 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| action-221 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| BE1 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| BE6 | — | — | — | — | — | — | |
| BE4 | — | — | — | — | — | — | - Melee invul 1–20 f
- Bullet invul 1–20 f
- Grab invul 1–20 f
- Graze 21–28 f
|
| jBE4 | — | — | — | — | — | — | |
| jBE6 | — | — | — | — | — | — | |
| SKILL_CARD | — | — | — | — | — | — | |
| SYSTEM_CARD | — | — | — | — | — | — | |
| IBUKI_GOURD | — | — | — | — | — | — | |
| RECOVERY_CHARM | — | — | — | — | — | — | |
| MAGIC_POTION | — | — | — | — | — | — | |
| TALISMAN | — | — | — | — | — | — | - Melee invul 1–13 f
- Bullet invul 1–13 f
- Grab invul 1–13 f
|
| HANGEKI | — | — | — | — | — | — | - Melee invul 1–27 f
- Bullet invul 1–27 f
- Grab invul 1–27 f
- Must block high 28–30 f
- Air unblockable 28–30 f
|
| LEFT_HANDED_FOLDING_FAN | — | — | — | — | — | — | |
| SPELL_BREAKING_DRUG | — | — | — | — | — | 600 | - Must block high 18–20 f
- Air unblockable 18–20 f
- Counter-hit state 1–20 f
|
| action-700 | — | — | — | — | — | — | |
| action-701 | — | — | — | — | — | — | - Grab invul 1–5 f
- Super armor 1–70 f
|
| action-702 | — | — | — | — | — | — | - Grab invul 1–5 f
- Super armor 1–70 f
|
| action-703 | — | — | — | — | — | — | - Grab invul 1–5 f
- Super armor 1–70 f
|
| action-704 | — | — | — | — | — | — | |
| action-705 | — | — | — | — | — | — | |
| action-706 | — | — | — | — | — | — | |
| action-709 | — | — | — | — | — | — | |
| action-710 | — | — | — | — | — | — | |
| action-720 | — | — | — | — | — | — | |
| action-730 | — | — | — | — | — | — | - Grab invul 1–15, 101–108 f
- Super armor 1–108 f
|
| action-740 | — | — | — | — | — | — | - Grab invul 1–5 f
- Super armor 1–70 f
|
| action-770 | — | — | — | — | — | — | |
| action-780 | — | — | — | — | — | — | |
| action-781 | — | — | — | — | — | — | |
| action-789 | — | — | — | — | — | — | |
| action-790 | — | — | — | — | — | — | |
| action-797 | — | — | — | — | — | — | |
| action-798 | — | — | — | — | — | — | |
| action-799 | — | — | — | — | — | — | |