Iku

j.8A

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
12 f12–2728 f55 fn/an/an/a300 ×4 · 939 total-0.5 orb (wrong block) / -0.25 orb (air block)5 / 55 / 5n/an/a45
Damage per hit300 ×4
Total vs dummy939 (corner hit run)
Startup 12 fActive 16 fRecovery 28 fTotal 55 f
Skill/spell
Normals
  • Hitstop on hit 5 / 5
  • Hitstop on block 5 / 5
  • Untech 45
  • Must block high 12–27 f
  • Skill/spell cancel 12–55 (hit/block, estimate)
  • Normal cancel → j.B normals, j.C normals 12–55 (hit/block, estimate)
  • Counter-hit state 1–27 f