Frame data
Iku
j.2A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 13 f | 13–15 | 40 f | 55 f | n/a | n/a | n/a | 850 | -1 orb (wrong block) / -0.5 orb (air block) | 10 / 10 | 10 / 10 | n/a | n/a | 60 |
Startup 13 fActive 3 fRecovery 40 fTotal 55 f
Skill/spell
Normals
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 60
- Must block high 13–15 f
- Skill/spell cancel 13–55 (hit/block, estimate)
- Normal cancel → j.B normals, j.C normals 13–55 (hit/block, estimate)
- Counter-hit state 1–15 f