Frame data
Iku
214C Dragon God's Lightning Flash
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 34 f (projectile) | 34–86 (first of 6 projectiles) | 33 f (after release) | 67 f | +8 | n/a | +80 | 330 ×2 · 573 total | -0.25 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 10 (opponent +10) | 84 f | 38 f | 45 |
| Damage per hit | 330 ×2 |
|---|---|
| Total vs dummy | 573 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 818/0); self is the projectile's own stop.
No body hitboxTotal 67 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 45
- Hitstun 84 f
- Blockstun 38 f
- Skill/spell cancel 38–67 (spells only, hit/block, estimate)
- Skill-to-skill cancel 38–67 (hit/block, estimate)
- HJ cancel 38–67 (also on whiff, estimate)
- Backdash cancel 38–67 (hit/block, estimate)
- Counter-hit state 1–22 f