Iku

236[C] Dragon God's Strike

Charged: button held 11 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
38 f (projectile)38–65 (projectile)52 f (after release)90 f0n/a+111440 ×5 · 1557 total-0.25 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)138 f53 f60
Damage per hit440 ×5
Total vs dummy1557 (retried hit run)

Hitstop and untech of the first projectile to hit (object 815/4); self is the projectile's own stop. Hit properties: the same for all 17 hits.

No body hitboxTotal 90 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 60
  • Hitstun 138 f
  • Blockstun 53 f
  • Skill/spell cancel 41–90 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 41–90 (hit/block, estimate)
  • HJ cancel 51–90 (also on whiff, estimate)
  • Backdash cancel 51–90 (hit/block, estimate)
  • Counter-hit state 1–40 f