Iku

214C Dragon's Eye

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
23 f (projectile)23–362+ (projectile)44 f (after release)67 f+6n/a+116440 ×2 (from data) · 766 total-0.38 orb (block) (from data)0 / 10 (opponent +10) (from data)0 / 10 (opponent +10) (from data)135 f51 f45 (from data)
Damage per hit440 ×2 (from data)
Total vs dummy766 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 823/2); self is the projectile's own stop.

No body hitboxTotal 67 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • Untech 45 (from data)
  • Hitstun 135 f
  • Blockstun 51 f
  • Skill/spell cancel 38–67 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 38–67 (hit/block, estimate)
  • HJ cancel 38–67 (also on whiff, estimate)
  • Backdash cancel 38–67 (hit/block, estimate)
  • Counter-hit state 1–22 f