Ikusc206 Lightning Fish "Swimming Thunder Shot"
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|
| 16+4 f | 20–292 (projectile) | 59 f (after release) | 79 f | +96 | n/a | +170 | 800 ×2 · 1580 total | -0.5 orb (block) per hit | 10 / 10 | 10 / 10 | 170 f | 101 f | 60 |
| Damage per hit | 800 ×2 |
|---|
| Total vs dummy | 1580 (corner hit run) |
|---|
Hitstop and untech of the first projectile to hit (object 856/0); self is the projectile's own stop. Hit properties: the same for all 12 hits.
No body hitboxTotal 79 fSpellflash 40 f (after frame 16)
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 60
- Hitstun 170 f
- Blockstun 101 f
- Spellflash 40 f (after frame 16)
- Melee invul 16 f
- Bullet invul 16 f
- Grab invul 16 f
- Counter-hit state 1–15, 17–19 f