Iku

sc206 Lightning Fish "Swimming Thunder Shot"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
16+4 f20–292 (projectile)59 f (after release)79 f+96n/a+170800 ×2 · 1580 total-0.5 orb (block) per hit10 / 1010 / 10170 f101 f60
Damage per hit800 ×2
Total vs dummy1580 (corner hit run)

Hitstop and untech of the first projectile to hit (object 856/0); self is the projectile's own stop. Hit properties: the same for all 12 hits.

No body hitboxTotal 79 fSpellflash 40 f (after frame 16)
  • Hitstop on hit 10 / 10
  • Hitstop on block 10 / 10
  • Untech 60
  • Hitstun 170 f
  • Blockstun 101 f
  • Spellflash 40 f (after frame 16)
  • Melee invul 16 f
  • Bullet invul 16 f
  • Grab invul 16 f
  • Counter-hit state 1–15, 17–19 f