Frame data
Iku
j.5A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 12 f | 12–14 | 25 f | 39 f | n/a | n/a | n/a | 450 | -1 orb (wrong block) / -0.5 orb (air block) | 10 / 10 | 10 / 10 | n/a | n/a | 25 |
Startup 12 fActive 3 fRecovery 25 fTotal 39 f
Skill/spell
Normals
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 25
- Must block high 12–14 f
- Skill/spell cancel 12–39 (hit/block, estimate)
- Normal cancel → j.6A, j.2A, j.8A, j.B normals, j.C normals 12–39 (hit/block, estimate)
- Counter-hit state 1–14 f