Iku

214[C] Dragon God's Lightning Flash

Charged: button held 18 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
59 f (projectile)59–111 (first of 8 projectiles)32 f (after release)97 f+3n/a+75330 ×2 · 573 total-0.25 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)84 f38 f45
Damage per hit330 ×2
Total vs dummy573 (corner hit run)

Hitstop and untech of the first projectile to hit (object 818/0); self is the projectile's own stop.

No body hitboxTotal 97 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 45
  • Hitstun 84 f
  • Blockstun 38 f
  • Skill/spell cancel 68–97 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 68–97 (hit/block, estimate)
  • HJ cancel 68–97 (also on whiff, estimate)
  • Backdash cancel 68–97 (hit/block, estimate)
  • Counter-hit state 1–47 f