Iku

sc203 Star Light "Light Dragon's Sigh"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
9+4 f13–309+ (projectile)61 f (after release)74 fno contactn/ano contact360 per hit (from data)-0.25 orb (block) per hit (from data)0 / 10 (opponent +10) (from data)0 / 10 (opponent +10) (from data)no contactno contact9999 (from data)
Damage per hit360 (from data)
Total vs dummy—

Hitstop and untech of the first projectile to hit (object 853/2); self is the projectile's own stop.

No body hitboxTotal 74 fSpellflash 40 f (after frame 9)
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • Untech 9999 (from data)
  • Spellflash 40 f (after frame 9)
  • Melee invul 3–9 f
  • Bullet invul 3–9 f
  • Grab invul 3–9 f
  • Counter-hit state 1–2 f