Sakuya

Properties
Normals
66—28 f————
  • Graze 1–28 f
44—35 f————
  • Melee invul 1–8 f
  • Bullet invul 1–8 f
  • Grab invul 1–8 f
  • Graze 9–23 f
j.66—40 f————
  • Graze 1–38 f
j.44—39 f————
  • Graze 1–35 f
5A8 f17 f0—+1200
  • Air unblockable 8–9 f
  • SC 8–17
  • NC 8–17
f.5A12 f33 f-6-2-4450
  • Must block high 12–14 f
  • Air unblockable 12–14 f
  • SC 12–33
  • NC 12–33
  • Counter-hit state 1–14 f
6A18 f42 f-3+3+66800
  • Must block low 18–20 f
  • Air unblockable 18–20 f
  • SC 18–42
  • NC 18–42
  • Counter-hit state 1–20 f
2A12 f29 f-2+20450
  • Must block low 12–14 f
  • Air unblockable 12–14 f
  • SC 12–29
  • NC 12–29
  • Counter-hit state 1–14 f
3A17 f48 f-6-13+86400 / 500 · 755 total
  • Must block high 17–18, 21–23 f
  • Air unblockable 17–18, 21–23 f
  • SC 17–48
  • Counter-hit state 1–23 f
3[A]34 f67 f-2—+98500 / 600 · 925 total
  • Crush on wrong block 34–35, 38–40 f
  • Must block high 34–35, 38–40 f
  • Air unblockable 34–35, 38–40 f
  • SC 34–67
  • Counter-hit state 1–40 f
66A11 f29 f-3+1-1500
  • Must block high 11–13 f
  • Air unblockable 11–13 f
  • SC 11–29
  • Counter-hit state 1–13 f
j.5A10 f35 f———450
  • Must block high 10–13 f
  • SC 10–35
  • NC 10–35
  • Counter-hit state 1–13 f
j.6A11 f40 f———850
  • Must block high 11–12 f
  • SC 11–40
  • NC 36–40
  • NC 11–35
  • Counter-hit state 1–12 f
j.2A17 f44 f———900
  • Must block high 17–18 f
  • SC 15–44
  • NC 15–44
  • Counter-hit state 1–18 f
j.8A17 f48 f———850
  • Must block high 17–28 f
  • SC 17–48
  • NC 17–48
  • Counter-hit state 1–28 f
5AA7 f16 f0—+1200
  • Air unblockable 7–8 f
  • SC 7–16
  • NC 7–16
5AAA9 f25 f-1+3+1450
  • Must block high 9–11 f
  • Air unblockable 9–11 f
  • SC 9–25
  • NC 9–25
  • Counter-hit state 1–11 f
5AAAA17 f45 f-7-1+83800
  • Must block high 17–19 f
  • Air unblockable 17–19 f
  • SC 17–45
  • Counter-hit state 1–19 f
4A8 f17 f0—+1200
  • Air unblockable 8–9 f
  • SC 8–17
  • NC 8–17
5B19 f55 f-8—+4100 ×15 · 1053 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 23–55
  • NC 23–55
  • HJC 28–55
  • BDC 28–55
  • Counter-hit state 1–15 f
5[B]39 f75 f-2—+10100 ×21 · 1287 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 43–75
  • NC 43–75
  • HJC 48–75
  • BDC 48–75
  • Counter-hit state 1–35 f
6B19 f55 f-8—+9100 ×15 · 1053 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 23–55
  • NC 23–55
  • HJC 28–55
  • BDC 28–55
  • Counter-hit state 1–15 f
6[B]39 f75 f-2—+14100 ×21 · 1287 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 43–75
  • NC 43–75
  • HJC 48–75
  • BDC 48–75
  • Counter-hit state 1–35 f
2B12 f53 f-10—+3100 ×15 · 1053 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 14–53
  • NC 14–53
  • HJC 24–53
  • BDC 24–53
  • Counter-hit state 1–10 f
j.5B16 f62 f———100 ×15 · 1052 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 15–62
  • NC 53–62
  • NC 15–52
  • AC 25–52
  • Counter-hit state 1–14 f
j.5[B]36 f73 f———100 ×4 · 368 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 35–73
  • NC 35–73
  • AC 45–73
  • Counter-hit state 1–34 f
j.2B16 f62 f———100 ×15 · 1053 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 15–62
  • NC 53–62
  • NC 15–52
  • AC 25–52
  • Counter-hit state 1–14 f
j.2[B]36 f73 f———100 ×21 · 1285 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • SC 35–73
  • NC 35–73
  • AC 45–73
  • Counter-hit state 1–34 f
66B12 f52 f-9-3-6300 ×3 · 839 total
  • Must block high 12–26 f
  • SC 12–52
  • Counter-hit state 1–26 f
5C22 f62 f-7—-4200 ×7 · 1118 total
  • SC 23–62
  • HJC 38–62
  • BDC 38–62
  • Counter-hit state 1–20 f
6C18 f59 f-17—+55250 ×5 · 917 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 33–59
  • HJC 33–59
  • BDC 33–59
  • Counter-hit state 1–19 f
6[C]38 f79 f-17—+55250 ×7 · 1185 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 53–79
  • HJC 53–79
  • BDC 53–79
  • Counter-hit state 1–39 f
2C19 f61 f-18—+54250 ×5 · 917 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 22–61
  • HJC 32–61
  • BDC 32–61
  • Counter-hit state 1–18 f
j.5C16 f58 f———200 ×7 · 1118 total
  • SC 25–58
  • AC 25–58
  • Counter-hit state 1–14 f
j.6C16 f53 f———250 ×5 · 917 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 16–53
  • AC 26–53
  • Counter-hit state 1–15 f
j.6[C]36 f73 f———250 per hit · 1185 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 36–73
  • AC 46–73
  • Counter-hit state 1–35 f
j.2C19 f55 f———250 ×5 · 911 total
  • Air unblockable 19–28 f
  • SC 19–55
  • AC 29–55
  • Counter-hit state 1–18 f
j.2[C]31 f67 f———250 ×5 · 911 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 31–67
  • AC 41–67
  • Counter-hit state 1–30 f
66C18 f54 f-15-9+74950
  • Graze 3–24 f
  • Must block high 18–24 f
  • SC 18–54
  • Counter-hit state 1–24 f
Skills
623BClose-Up Magic11 fLv0 77 fLv1–2 70 fLv3–4 64 fLv0 -51Lv1–2 -44Lv3–4 -38—Lv0 +68Lv1–2 +75Lv3–4 +81400 ×4 · 1214 total
  • Skill attack 11–36 f
  • SC 48–60
  • SSC 48–60
  • NC 48–60
  • Counter-hit state 1–36 f
623CClose-Up Magic23 fLv0 108 fLv1–2 100 fLv3–4 93 f——Lv0 +52Lv1–2 +60Lv3–4 +67400 ×3 · 965 total
  • Graze 1–58 f
  • Skill attack 23–58 f
  • SC 23–58
  • SSC 23–58
  • Counter-hit state 1–58 f
j.623BClose-Up Magic9 fLv0 78 fLv1–2 76 fLv3–4 74 f———400 ×4 · 1214 total
  • Skill attack 9–34 f
  • SC 46–61
  • SSC 46–61
  • Counter-hit state 1–34 f
j.623CClose-Up Magic9 fLv0 105 fLv1–2 98 fLv3–4 96 f———400 ×4 · 1214 total
  • Graze 1–54 f
  • Skill attack 9–54 f
  • SC 66–83
  • SSC 66–83
  • Counter-hit state 1–54 f
623BPropelling Silver47 f59 fLv1 +131Lv2 +154Lv3 +25Lv4 +179—Lv1 +24Lv2 +32Lv3 +29Lv4 +34Lv1 220 ×4 · 831 totalLv2–3 240 ×5 · 1113 totalLv4 280 ×6 · 1528 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 34–59
  • SSC 34–59
  • HJC 34–59
  • BDC 34–59
  • Counter-hit state 1–17 f
623CPropelling Silver52 f64 fLv1 +13Lv2–3 +18Lv4 +15—Lv1–2 +29Lv3 +30Lv4 +37Lv1 220 ×4 · 831 totalLv2–3 240 ×5 · 1113 totalLv4 280 ×6 · 1528 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 39–64
  • SSC 39–64
  • HJC 39–64
  • BDC 39–64
  • Counter-hit state 1–22 f
623BDancing Star Sword—46 f————
  • SC 35–46
  • SSC 35–46
  • Counter-hit state 1–18 f
623CDancing Star Sword——————
  • SC 18–53
  • SSC 18–53
  • HJC 31–53
  • BDC 31–53
  • Counter-hit state 1–17 f
214BBounce No-Bounce17 f51 fLv0 -15Lv1–3 -13Lv4 -11—Lv0 +55Lv1–3 +66Lv4 +74Lv0 100 ×15 · 1201 totalLv1–3 110 ×20 · 1629 totalLv4 140 ×25 · 2392 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 18–51
  • SSC 18–51
  • HJC 32–51
  • BDC 32–51
  • Counter-hit state 1–15 f
214[B]Bounce No-Bounce (214[B])42 f76 f-15—+52100 ×15 · 1187 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 43–76
  • SSC 43–76
  • HJC 57–76
  • BDC 57–76
  • Counter-hit state 1–40 f
214CBounce No-Bounce17 f41 fLv0 +76Lv1–3 +87Lv4 +93—Lv0 +67Lv1–3 +72Lv4 +86Lv0 100 ×7 · 578 totalLv1–3 110 ×8 · 705 totalLv4 140 ×9 · 979 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 18–41
  • SSC 18–41
  • HJC 32–41
  • BDC 32–41
  • Counter-hit state 1–15 f
214[C]Bounce No-Bounce (214[C])42 f66 f+76—+69100 ×8 · 642 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 43–66
  • SSC 43–66
  • HJC 57–66
  • BDC 57–66
  • Counter-hit state 1–40 f
214BSquare Ricochet55 f51 fLv1–2 +29Lv3 +32Lv4 +35—Lv1–2 +37Lv3 +40Lv4 +43Lv1–2 297 ×3 · 814 totalLv3 351 ×4 · 1226 totalLv4 378 ×5 · 1579 total
  • Hitstop on hit 2 / 5 (opponent +3)
  • SC 18–51
  • SSC 18–51
  • HJC 32–51
  • BDC 32–51
  • Counter-hit state 1–15 f
214[B]Square Ricochet (214[B])80 f76 f+35—+43270 ×5 · 1245 total
  • Hitstop on hit 2 / 5 (opponent +3)
  • SC 43–76
  • SSC 43–76
  • HJC 57–76
  • BDC 57–76
  • Counter-hit state 1–40 f
214CSquare Ricochet43 f41 fLv1–2 +49Lv3 +52Lv4 +55—Lv1–2 +57Lv3 +60Lv4 +63Lv1–2 297 ×3 · 814 totalLv3 351 ×4 · 1226 totalLv4 378 ×5 · 1579 total
  • Hitstop on hit 2 / 5 (opponent +3)
  • SC 18–41
  • SSC 18–41
  • HJC 32–41
  • BDC 32–41
  • Counter-hit state 1–15 f
214[C]Square Ricochet (214[C])68 f66 f+55—+63270 ×5 · 1245 total
  • Hitstop on hit 2 / 5 (opponent +3)
  • SC 43–66
  • SSC 43–66
  • HJC 57–66
  • BDC 57–66
  • Counter-hit state 1–40 f
214BMisdirection76 f51 fLv1 +55Lv2 +67Lv3–4 +65—Lv1 +163Lv2 +165Lv3–4 +151Lv1 220 ×2 · 1218 totalLv2 240 ×3 · 1685 totalLv3–4 260 ×2 · 456 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 18–51
  • SSC 18–51
  • HJC 32–51
  • BDC 32–51
  • Counter-hit state 1–15 f
214[B]Misdirection (214[B])101 f76 f+73—+182200 ×3 · 1971 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 43–76
  • SSC 43–76
  • HJC 57–76
  • BDC 57–76
  • Counter-hit state 1–40 f
214CMisdirection76 f51 fLv1 +58Lv2 +67Lv3 +66Lv4 +65—Lv1 +167Lv2–3 +170Lv4 +169Lv1 220Lv2–3 240 ×2 · 421 totalLv4 280 ×2 · 691 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 18–51
  • SSC 18–51
  • HJC 32–51
  • BDC 32–51
  • Counter-hit state 1–15 f
214[C]Misdirection (214[C])101 f76 f+78—+187200 ×2 · 386 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 43–76
  • SSC 43–76
  • HJC 57–76
  • BDC 57–76
  • Counter-hit state 1–40 f
236BMagic Star Sword25 f56 f-6—+74300 ×8 · 1516 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 30–56
  • SSC 30–56
  • HJC 40–56
  • BDC 40–56
  • Counter-hit state 1–26 f
236CMagic Star Sword25 f56 f-6—+74300 ×8 · 1516 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 30–56
  • SSC 30–56
  • HJC 40–56
  • BDC 40–56
  • Counter-hit state 1–26 f
j.236BMagic Star Sword24 f66 f———Lv0–1 300 ×3 · 717 totalLv2–4 360 ×2 · 622 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 24–66
  • SSC 24–66
  • AC 34–66
  • Counter-hit state 1–23 f
j.236CMagic Star Sword24 f66 f———300 ×3 · 719 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 24–66
  • SSC 24–66
  • AC 34–66
  • Counter-hit state 1–23 f
236BSense of Thrown EdgeLv1 202 fLv2–4 198 fLv1 57 fLv2–4 53 fLv1 +172Lv2 +176Lv3 +180Lv4 +175—Lv1 +244Lv2 +248Lv3 +251Lv4 +246Lv1 165 ×5 · 637 totalLv2 180 ×7 · 917 totalLv3 195 ×9 · 1217 totalLv4 210 ×10 · 1427 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 30–57
  • SSC 30–57
  • HJC 30–57
  • BDC 30–57
  • Counter-hit state 1–17 f
236CSense of Thrown EdgeLv1 202 fLv2–4 198 fLv1 57 fLv2–4 53 fLv1 +171Lv2–4 +169—Lv1 +242Lv2–4 +241Lv1–2, Lv4 165 ×5 · 638 totalLv3 195 ×6 · 884 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 30–57
  • SSC 30–57
  • HJC 30–57
  • BDC 30–57
  • Counter-hit state 1–17 f
j.236BSense of Thrown EdgeLv1 201 fLv2–4 197 fLv1 48 fLv2–4 44 f———Lv1, Lv3 165Lv2 180 ×2 · 317 totalLv4 210 ×3 · 523 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 29–48
  • SSC 29–48
  • AC 29–48
  • Counter-hit state 1–16 f
j.236CSense of Thrown EdgeLv1 201 fLv2–4 197 fLv1 48 fLv2–4 44 f———165 ×2 · 291 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • SC 29–48
  • SSC 29–48
  • AC 29–48
  • Counter-hit state 1–16 f
236BParallel BraneLv1 62 fLv2 61 fLv3 60 fLv4 59 f66 fLv1 +21Lv2 +20Lv3 +19Lv4 +18—Lv1 +25Lv2 +23Lv3 +45Lv4 +33Lv1–2 220 ×4 · 785 totalLv3–4 260 ×8 · 1608 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 20–66
  • SSC 20–66
  • HJC 35–66
  • BDC 35–66
  • Counter-hit state 1–16 f
236CParallel BraneLv1 62 fLv2 61 fLv3 60 fLv4 59 f66 fLv1 +21Lv2 +20Lv3 +19Lv4 +18—Lv1 +24Lv2 +23Lv3 +22Lv4 +29Lv1 220Lv2–3 240 ×2 · 463 totalLv4 280 ×3 · 778 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 20–66
  • SSC 20–66
  • HJC 35–66
  • BDC 35–66
  • Counter-hit state 1–16 f
j.236BParallel BraneLv1 67 fLv2 66 fLv3 65 fLv4 64 f72 f———Lv1–2, Lv4 220Lv3 260 ×2 · 499 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 20–72
  • SSC 20–72
  • AC 35–72
  • Counter-hit state 1–19 f
j.236CParallel BraneLv1 67 fLv2 66 fLv3 65 fLv4 64 f72 f———Lv1–2 220 ×2 · 423 totalLv3–4 260 ×4 · 924 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 20–72
  • SSC 20–72
  • AC 35–72
  • Counter-hit state 1–19 f
22BVanishing Everything—Lv0–3 50 fLv4 46 f————
    22CVanishing Everything—Lv0–3 50 fLv4 46 f————
      j.22BVanishing Everything—46 f————
        j.22CVanishing Everything—46 f————
          22BPerfect Maid—Lv1–2 62 fLv3–4 59 f————
          • Air parry 14–53 f
          • High parry 14–53 f
          • Low parry 14–53 f
          22CPerfect Maid—Lv1–2 92 fLv3–4 89 f————
          • Air parry 14–83 f
          • High parry 14–83 f
          • Low parry 14–83 f
          j.22BPerfect Maid—Lv1–2 76 fLv3–4 73 f————
          • Air parry 14–38 f
          • High parry 14–38 f
          • Low parry 14–38 f
          j.22CPerfect Maid—Lv1–2 86 fLv3–4 83 f————
          • Air parry 14–48 f
          • High parry 14–48 f
          • Low parry 14–48 f
          22BTime Paradox21 fLv1 77 fLv2–3 74 fLv4 71 fLv1 -15Lv2–3 -12Lv4 -9—Lv1 +65Lv2–3 +68Lv4 +71770 ×2 · 1318 total
          • Skill attack 21–24 f
          • SC 21–77
          • SSC 21–77
          • Counter-hit state 1–24 f
          22CTime Paradox44 fLv1 75 fLv2–3 73 fLv4 72 fLv1 -10Lv2–3 -8Lv4 -7—Lv1 +70Lv2–3 +72Lv4 +73770 ×2 · 1324 total
          • Graze 32–47 f
          • Skill attack 44–47 f
          • SC 44–75
          • SSC 44–75
          • Counter-hit state 1–8, 11–47 f
          Spells
          sc200Illusion Sign "Killing Doll"117 f66 f+117—+171200 ×32 · 2510 total
          • Hitstop on hit 0 / 10 (opponent +10)
          • Hitstop on block 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 10)
          • Melee invul 10 f
          • Bullet invul 10 f
          • Grab invul 10 f
          • Counter-hit state 1–14 f
          sc201Time Sign "Private Square"—101 f————
          • Spellflash 40 f (after frame 24)
          • Melee invul 24–101 f
          • Bullet invul 24–101 f
          • Grab invul 24–101 f
          sc202Wound Sign "Inscribed Red Soul"13+2 f143 f-17—+83225 ×23 · 2664 total
          • Hitstop on hit 0 / 3 (opponent +3)
          • Hitstop on block 0 / 3 (opponent +3)
          • Spellflash 40 f (after frame 13)
          • Melee invul 1–13 f
          • Bullet invul 1–13 f
          • Grab invul 1–13 f
          • Counter-hit state 1–12, 14–105 f
          sc203Buriallusion "Phantasmic Killer"10+40 f170 f-10—+76100 / 200 · 4319 total
          • Hitstop on hit 0 / 30 (opponent +30)
          • Hitstop on block 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 10)
          • Melee invul 10 f
          • Bullet invul 10 f
          • Grab invul 10 f
          • Counter-hit state 1–14 f
          sc204Sakuya's World—153 f————
          • Spellflash 40 f (after frame 77)
          • Melee invul 77–153 f
          • Bullet invul 77–153 f
          • Grab invul 77–153 f
          sc205Scarred Soul "Soul Sculpture"13+2 f142 f-16—+84350 ×23 · 4064 total
          • Hitstop on hit 0 / 3 (opponent +3)
          • Hitstop on block 0 / 3 (opponent +3)
          • Spellflash 40 f (after frame 13)
          • Melee invul 13 f
          • Bullet invul 13 f
          • Grab invul 13 f
          • Counter-hit state 1–12, 14–105 f
          sc206Silver Sign "Silver Bound"14+21 f91 f+130—+80300 ×13 · 3078 total
          • Hitstop on hit 0 / 2 (opponent +2)
          • Hitstop on block 0 / 2 (opponent +2)
          • Spellflash 40 f (after frame 14)
          • Melee invul 14 f
          • Bullet invul 14 f
          • Grab invul 14 f
          • Counter-hit state 1–34 f
          sc207Conjuring "Eternal Meek"13+2 f142 f-11—+69350 / 175 · 3171 total
          • Hitstop on hit 0 / 10 (opponent +10)
          • Hitstop on block 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 13)
          • Melee invul 13 f
          • Bullet invul 13 f
          • Grab invul 13 f
          • Counter-hit state 1–12, 14–105 f
          sc208Speed Sign "Luminous Ricochet"10+6 f51 f+70—+252350 ×16 · 2268 total
          • Hitstop on hit 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 10)
          • Melee invul 10 f
          • Bullet invul 10 f
          • Grab invul 10 f
          • Counter-hit state 1–9, 11–18 f
          sc209Time Sign "Sakuya's Special Stopwatch"—101 f————
          • Spellflash 40 f (after frame 24)
          • Melee invul 24 f
          • Bullet invul 24 f
          • Grab invul 24 f
          • Counter-hit state 25–37 f
          sc210Lightspeed "C. Ricochet"257 f35 f+285—+368600 ×10 · 4074 total
          • Hitstop on hit 0 / 10 (opponent +10)
          • Hitstop on block 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 10)
          • Melee invul 10 f
          • Bullet invul 10 f
          • Grab invul 10 f
          • Counter-hit state 1–9, 11–15 f
          sc211Time Sign "Imaginary Vertical Time"107 f97 f+72—+81200 ×19 · 2816 total
          • Hitstop on hit 0 / 10 (opponent +10)
          • Hitstop on block 0 / 5 (opponent +5)
          • Spellflash 40 f (after frame 11)
          • Melee invul 11–79 f
          • Bullet invul 11–79 f
          • Grab invul 11–79 f
          sc212Watch "Luna Dial"17+4 f67 f-10—+10400
          • Hitstop on hit 0 / 10 (opponent +10)
          • Hitstop on block 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 17)
          • Melee invul 17 f
          • Bullet invul 17 f
          • Grab invul 17 f
          j.sc203Buriallusion "Phantasmic Killer"10+40 f190 f———100 / 200 · 5181 total
          • Hitstop on hit 0 / 30 (opponent +30)
          • Hitstop on block 0 / 10 (opponent +10)
          • Spellflash 40 f (after frame 10)
          • Melee invul 10 f
          • Bullet invul 10 f
          • Grab invul 10 f
          • Counter-hit state 1–14 f
          j.sc206Silver Sign "Silver Bound"14+21 f97 f———300 ×10 · 2564 total
          • Hitstop on hit 0 / 2 (opponent +2)
          • Hitstop on block 0 / 2 (opponent +2)
          • Spellflash 40 f (after frame 14)
          • Melee invul 14 f
          • Bullet invul 14 f
          • Grab invul 14 f
          • Counter-hit state 1–34 f
          System actions
          IDLE——————
            CROUCHING——————
              CROUCHED——————
                STANDING_UP——————
                  WALK_FORWARD——————
                    WALK_BACKWARD——————
                      NEUTRAL_JUMP——————
                      • Grab invul 1–6 f
                      FORWARD_JUMP——————
                      • Grab invul 1–6 f
                      BACKWARD_JUMP——————
                      • Grab invul 1–6 f
                      FALLING——————
                        LANDING——————
                          action-40——————
                            action-41——————
                              action-42——————
                                action-43——————
                                  action-44——————
                                    action-45——————
                                      action-46——————
                                        action-47——————
                                          STAND_GROUND_HIT_SMALL_HITSTUN——————
                                            STAND_GROUND_HIT_MEDIUM_HITSTUN——————
                                              STAND_GROUND_HIT_BIG_HITSTUN——————
                                                STAND_GROUND_HIT_HUGE_HITSTUN——————
                                                  action-54——————
                                                    action-55——————
                                                      STAND_GROUND_HIT_SMALL_HITSTUN_2——————
                                                        STAND_GROUND_HIT_MEDIUM_HITSTUN_2——————
                                                          STAND_GROUND_HIT_BIG_HITSTUN_2——————
                                                            action-59——————
                                                              action-60——————
                                                                action-61——————
                                                                  CROUCH_GROUND_HIT_SMALL_HITSTUN——————
                                                                    CROUCH_GROUND_HIT_MEDIUM_HITSTUN——————
                                                                      CROUCH_GROUND_HIT_BIG_HITSTUN——————
                                                                        action-65——————
                                                                          action-66——————
                                                                            action-67——————
                                                                              AIR_HIT_SMALL_HITSTUN——————
                                                                                AIR_HIT_MEDIUM_HITSTUN——————
                                                                                  AIR_HIT_BIG_HITSTUN——————
                                                                                    AIR_HIT_DIRECT_KNOCKDOWN——————
                                                                                      AIR_HIT_CAN_WALL_SLAM——————
                                                                                        AIR_HIT_BIG_HITSTUN4——————
                                                                                          AIR_HIT_WALL_SLAMMED——————
                                                                                            AIR_HIT_HUGE_HITSTUN——————
                                                                                              AIR_HIT_WALL_SLAMMED2——————
                                                                                                action-80——————
                                                                                                  action-81——————
                                                                                                    action-82——————
                                                                                                      action-83——————
                                                                                                        action-84——————
                                                                                                        • Melee invul 21–35 f
                                                                                                        • Bullet invul 21–35 f
                                                                                                        • Grab invul 21–35 f
                                                                                                        action-85——————
                                                                                                          action-86——————
                                                                                                            action-87——————
                                                                                                              AIR_HIT_WILL_GROUND_SLAM——————
                                                                                                                AIR_HIT_GROUND_SLAMMED——————
                                                                                                                • Grab invul 1–6 f
                                                                                                                action-93——————
                                                                                                                • Melee invul 3–47 f
                                                                                                                • Bullet invul 3–47 f
                                                                                                                • Grab invul 1–2 f
                                                                                                                action-96——————
                                                                                                                • Grab invul 1–127 f
                                                                                                                KNOCKED_DOWN——————
                                                                                                                • Grab invul 1–114 f
                                                                                                                KNOCKED_DOWN_STATIC——————
                                                                                                                • Melee invul 1–10 f
                                                                                                                • Bullet invul 1–10 f
                                                                                                                • Grab invul 1–10 f
                                                                                                                action-99——————
                                                                                                                • Melee invul 1–10119 f
                                                                                                                • Bullet invul 1–10119 f
                                                                                                                • Grab invul 1–10119 f
                                                                                                                GRABBED——————
                                                                                                                  action-101——————
                                                                                                                    action-102——————
                                                                                                                      action-103——————
                                                                                                                        action-104——————
                                                                                                                          action-105——————
                                                                                                                            action-106——————
                                                                                                                              action-107——————
                                                                                                                                action-108——————
                                                                                                                                  action-109——————
                                                                                                                                    action-110——————
                                                                                                                                      action-111——————
                                                                                                                                        action-112——————
                                                                                                                                        • Grab invul 1–114 f
                                                                                                                                        action-113——————
                                                                                                                                        • Grab invul 1–26 f
                                                                                                                                        action-114——————
                                                                                                                                        • Grab invul 1–10 f
                                                                                                                                        action-139——————
                                                                                                                                          action-140——————
                                                                                                                                            action-141——————
                                                                                                                                              action-142——————
                                                                                                                                                GROUND_CRUSHED——————
                                                                                                                                                  action-144——————
                                                                                                                                                    AIR_CRUSHED——————
                                                                                                                                                      RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                        RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                          RIGHTBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                            RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                              RIGHTBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                                RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                  RIGHTBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                                    RIGHTBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                                      AIR_GUARD——————
                                                                                                                                                                        WRONGBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                                          WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                            WRONGBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                                              WRONGBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                                                WRONGBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                                                  WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                                                    WRONGBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                                                      WRONGBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                                                        FORWARD_AIRTECH——————
                                                                                                                                                                                        • Melee invul 1–15 f
                                                                                                                                                                                        • Bullet invul 1–15 f
                                                                                                                                                                                        BACKWARD_AIRTECH——————
                                                                                                                                                                                        • Melee invul 1–15 f
                                                                                                                                                                                        • Bullet invul 1–15 f
                                                                                                                                                                                        FORWARD_TECH——————
                                                                                                                                                                                        • Melee invul 1–37 f
                                                                                                                                                                                        • Bullet invul 1–37 f
                                                                                                                                                                                        BACKWARD_TECH——————
                                                                                                                                                                                        • Melee invul 1–23 f
                                                                                                                                                                                        • Bullet invul 1–23 f
                                                                                                                                                                                        NEUTRAL_TECH——————
                                                                                                                                                                                        • Melee invul 3–39 f
                                                                                                                                                                                        • Bullet invul 3–39 f
                                                                                                                                                                                        • Grab invul 1–2 f
                                                                                                                                                                                        GROUNDDASH_RECOVERY——————
                                                                                                                                                                                        • Graze 1–16 f
                                                                                                                                                                                        action-205——————
                                                                                                                                                                                        • Counter-hit state 1–15 f
                                                                                                                                                                                        LILYPAD_FORWARD_DASH——————
                                                                                                                                                                                        • Bullet invul 1–18 f
                                                                                                                                                                                        LILYPAD_BACKDASH——————
                                                                                                                                                                                        • Bullet invul 1–15 f
                                                                                                                                                                                        NEUTRAL_HIGH_JUMP——————
                                                                                                                                                                                        • Grab invul 1–6 f
                                                                                                                                                                                        • Graze 1–21 f
                                                                                                                                                                                        • Counter-hit state 1–21 f
                                                                                                                                                                                        FORWARD_HIGH_JUMP——————
                                                                                                                                                                                        • Grab invul 1–6 f
                                                                                                                                                                                        • Graze 1–21 f
                                                                                                                                                                                        • Counter-hit state 1–21 f
                                                                                                                                                                                        BACKWARD_HIGH_JUMP——————
                                                                                                                                                                                        • Grab invul 1–6 f
                                                                                                                                                                                        • Graze 1–21 f
                                                                                                                                                                                        • Counter-hit state 1–21 f
                                                                                                                                                                                        NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                                        • Grab invul 1–6 f
                                                                                                                                                                                        • Graze 1–21 f
                                                                                                                                                                                        • Counter-hit state 6–21 f
                                                                                                                                                                                        FORWARD_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                                        • Grab invul 1–6 f
                                                                                                                                                                                        • Graze 1–21 f
                                                                                                                                                                                        • Counter-hit state 6–21 f
                                                                                                                                                                                        FLY——————
                                                                                                                                                                                        • Graze 1–21 f
                                                                                                                                                                                        HARDLAND——————
                                                                                                                                                                                          action-217——————
                                                                                                                                                                                          • Graze 1–30 f
                                                                                                                                                                                          BE2——————
                                                                                                                                                                                          • Grab invul 11 f
                                                                                                                                                                                          • Graze 1–25 f
                                                                                                                                                                                          action-221——————
                                                                                                                                                                                          • Grab invul 11 f
                                                                                                                                                                                          • Graze 1–25 f
                                                                                                                                                                                          BE1——————
                                                                                                                                                                                          • Grab invul 11 f
                                                                                                                                                                                          • Graze 1–25 f
                                                                                                                                                                                          BE6——————
                                                                                                                                                                                          • Graze 1–20 f
                                                                                                                                                                                          BE4——————
                                                                                                                                                                                          • Melee invul 1–12 f
                                                                                                                                                                                          • Bullet invul 1–12 f
                                                                                                                                                                                          • Grab invul 1–12 f
                                                                                                                                                                                          • Graze 13–22 f
                                                                                                                                                                                          jBE4——————
                                                                                                                                                                                          • Graze 1–33 f
                                                                                                                                                                                          jBE6——————
                                                                                                                                                                                          • Graze 1–32 f
                                                                                                                                                                                          ORRERIES_B——————
                                                                                                                                                                                          • SC 20–58, 94–132
                                                                                                                                                                                          • HJC 28–58, 102–132
                                                                                                                                                                                          • BDC 28–58, 102–132
                                                                                                                                                                                          • Counter-hit state 1–16, 59–90 f
                                                                                                                                                                                          AIR_ORRERIES_B——————
                                                                                                                                                                                          • SC 19–20
                                                                                                                                                                                          • Counter-hit state 1–33 f
                                                                                                                                                                                          SKILL_CARD——————
                                                                                                                                                                                            SYSTEM_CARD——————
                                                                                                                                                                                              IBUKI_GOURD——————
                                                                                                                                                                                                RECOVERY_CHARM——————
                                                                                                                                                                                                  MAGIC_POTION——————
                                                                                                                                                                                                    TALISMAN——————
                                                                                                                                                                                                    • Melee invul 1–13 f
                                                                                                                                                                                                    • Bullet invul 1–13 f
                                                                                                                                                                                                    • Grab invul 1–13 f
                                                                                                                                                                                                    HANGEKI——————
                                                                                                                                                                                                    • Melee invul 1–27 f
                                                                                                                                                                                                    • Bullet invul 1–27 f
                                                                                                                                                                                                    • Grab invul 1–27 f
                                                                                                                                                                                                    • Must block high 28–30 f
                                                                                                                                                                                                    • Air unblockable 28–30 f
                                                                                                                                                                                                    LEFT_HANDED_FOLDING_FAN——————
                                                                                                                                                                                                    • Counter-hit state 1–20 f
                                                                                                                                                                                                    SPELL_BREAKING_DRUG—————600
                                                                                                                                                                                                    • Must block high 17–19 f
                                                                                                                                                                                                    • Air unblockable 17–19 f
                                                                                                                                                                                                    • Counter-hit state 1–19 f
                                                                                                                                                                                                    action-700——————
                                                                                                                                                                                                    • Super armor 1–36 f
                                                                                                                                                                                                    action-701——————
                                                                                                                                                                                                    • Grab invul 1–5 f
                                                                                                                                                                                                    • Super armor 1–15 f
                                                                                                                                                                                                    action-702——————
                                                                                                                                                                                                    • Grab invul 1–5 f
                                                                                                                                                                                                    • Super armor 1–50 f
                                                                                                                                                                                                    action-703——————
                                                                                                                                                                                                    • Super armor 1–55 f
                                                                                                                                                                                                    action-704——————
                                                                                                                                                                                                    • Super armor 1–8 f
                                                                                                                                                                                                    action-705——————
                                                                                                                                                                                                    • Super armor 1–54 f
                                                                                                                                                                                                    action-706——————
                                                                                                                                                                                                    • Super armor 1–54 f
                                                                                                                                                                                                    action-709——————
                                                                                                                                                                                                    • Super armor 1–6 f
                                                                                                                                                                                                    action-710——————
                                                                                                                                                                                                    • Super armor 1–66 f
                                                                                                                                                                                                    action-711——————
                                                                                                                                                                                                    • Grab invul 1–5 f
                                                                                                                                                                                                    • Super armor 1–76 f
                                                                                                                                                                                                    action-720——————
                                                                                                                                                                                                    • Super armor 1–23 f
                                                                                                                                                                                                    action-721——————
                                                                                                                                                                                                    • Grab invul 1–5 f
                                                                                                                                                                                                    • Super armor 1–76 f
                                                                                                                                                                                                    action-722——————
                                                                                                                                                                                                    • Melee invul 19–24 f
                                                                                                                                                                                                    • Bullet invul 19–24 f
                                                                                                                                                                                                    • Grab invul 19–24 f
                                                                                                                                                                                                    • Super armor 1–24 f
                                                                                                                                                                                                    action-730——————
                                                                                                                                                                                                    • Super armor 1–23 f
                                                                                                                                                                                                    action-740——————
                                                                                                                                                                                                    • Super armor 1–23 f
                                                                                                                                                                                                    action-770——————
                                                                                                                                                                                                      action-789——————
                                                                                                                                                                                                        action-790——————
                                                                                                                                                                                                          action-795——————
                                                                                                                                                                                                            action-796——————
                                                                                                                                                                                                              action-797——————
                                                                                                                                                                                                                action-798——————
                                                                                                                                                                                                                  action-799——————

                                                                                                                                                                                                                    Advantage: vs Sanae, no cancel. See Technical for conditions.