Sakuya

sc207 Conjuring "Eternal Meek"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
13+2 f15–44 (first of 46 projectiles)37 f (after release)142 f-11n/a+69350 / 175 · 3171 total-0.2 orb (block) / -0.1 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)171 f117 f40
Damage per hit350 / 175
Total vs dummy3171 (corner hit run)

Hitstop and untech of the first projectile to hit (object 857/1); self is the projectile's own stop.

No body hitboxTotal 142 fSpellflash 40 f (after frame 13)
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 40
  • Hitstun 171 f
  • Blockstun 117 f
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Counter-hit state 1–12, 14–105 f