Sakuya

5C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
22 f (projectile)22–148 (first of 7 projectiles)28 f (after release)62 f-7n/a-4200 ×7 · 1118 total-0.13 orb (block) per hit0 / 00 / 037 f34 f45
Damage per hit200 ×7
Total vs dummy1118 (corner hit run)

Hitstop and untech of the first projectile to hit (object 803/0); self is the projectile's own stop.

No body hitboxTotal 62 f
Skill/spell
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 45
  • Hitstun 37 f
  • Blockstun 34 f
  • Skill/spell cancel 23–62 (hit/block, estimate)
  • HJ cancel 38–62 (also on whiff, estimate)
  • Backdash cancel 38–62 (hit/block, estimate)
  • Counter-hit state 1–20 f