Sakuya

j.5C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
16 f (projectile)16–173 (first of 7 projectiles)30 f (after release)58 fn/an/an/a200 ×7 · 1118 total-0.13 orb (block) per hit0 / 00 / 0n/an/a45
Damage per hit200 ×7
Total vs dummy1118 (corner hit run)

Hitstop and untech of the first projectile to hit (object 803/3); self is the projectile's own stop.

No body hitboxTotal 58 f
Skill/spell
Air
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 45
  • Skill/spell cancel 25–58 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 25–58 (hit/block, estimate)
  • Counter-hit state 1–14 f