Sakuya

sc200 Illusion Sign "Killing Doll"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
117 f (projectile)117–151 (first of 32 projectiles)16 f (after release)66 f+117n/a+171200 ×32 · 2510 total-0.08 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)93 f65 f60
Damage per hit200 ×32
Total vs dummy2510 (corner hit run)

Hitstop and untech of the first projectile to hit (object 850/2); self is the projectile's own stop.

No body hitboxTotal 66 fSpellflash 40 f (after frame 10)
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 60
  • Hitstun 93 f
  • Blockstun 65 f
  • Spellflash 40 f (after frame 10)
  • Melee invul 10 f
  • Bullet invul 10 f
  • Grab invul 10 f
  • Counter-hit state 1–14 f