Sakuya

3A

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
17 f17–18, 21–2325 f48 f-6-13+86400 / 500 · 755 total-2 orbs (wrong block)10 / 1010 / 10110 f44 f40
Damage per hit400 / 500
Total vs dummy755 (corner hit run)

Hit properties: the first of 2 hits; later hits differ (see Hits).

Startup 17 fActive 5 f (17–18, 21–23)Recovery 25 fTotal 48 fGap 2 f
Skill/spell
  • Hitstop on hit 10 / 10
  • Hitstop on block 10 / 10
  • Untech 40
  • Hitstun 110 f
  • Blockstun 44 f
  • Must block high 17–18, 21–23 f
  • Air unblockable 17–18, 21–23 f
  • Skill/spell cancel 17–48 (hit/block, estimate)
  • Counter-hit state 1–23 f