Frame data
Sakuya
236B Sense of Thrown Edge
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 202 f (projectile) | 202–255 (first of 5 projectiles) | 39 f (after release) | 57 f | +172 | n/a | +244 | 165 ×5 · 637 total | -0.13 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 10 (opponent +10) | 74 f | 28 f | 40 |
| Damage per hit | 165 ×5 |
|---|---|
| Total vs dummy | 637 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 817/0); self is the projectile's own stop.
No body hitboxTotal 57 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 40
- Hitstun 74 f
- Blockstun 28 f
- Skill/spell cancel 30–57 (hit/block, estimate)
- Skill-to-skill cancel 30–57 (hit/block, estimate)
- HJ cancel 30–57 (also on whiff, estimate)
- Backdash cancel 30–57 (hit/block, estimate)
- Counter-hit state 1–17 f