Frame data
Sakuya
j.6[C]
Charged: button held 12 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 36 f (projectile) | 36–61 (first of 7 projectiles) | 37 f (after release) | 73 f | n/a | n/a | n/a | 250 per hit · 1185 total | -0.25 orb (block) | 0 / 10 (opponent +10) | 0 / 10 (opponent +10) | n/a | n/a | 45 |
| Damage per hit | 250 |
|---|---|
| Total vs dummy | 1185 (retried hit run) |
Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.
No body hitboxTotal 73 f
Skill/spell
Air
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Untech 45
- Skill/spell cancel 36–73 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 46–73 (hit/block, estimate)
- Counter-hit state 1–35 f