Sakuya

236B Parallel Brane

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
62 f (projectile)62–129 (first of 15 projectiles)16 f (after release)66 f+21n/a+25220 ×4 · 785 total-0.13 orb (block) per hit0 / 5 (opponent +5)0 / 5 (opponent +5)30 f26 f45
Damage per hit220 ×4
Total vs dummy785 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 822/2); self is the projectile's own stop.

No body hitboxTotal 66 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 45
  • Hitstun 30 f
  • Blockstun 26 f
  • Skill/spell cancel 20–66 (hit/block, estimate)
  • Skill-to-skill cancel 20–66 (hit/block, estimate)
  • HJ cancel 35–66 (also on whiff, estimate)
  • Backdash cancel 35–66 (hit/block, estimate)
  • Counter-hit state 1–16 f