Frame data
Sakuya
j.2C
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 19 f | 19–28 | 27 f | 55 f | n/a | n/a | n/a | 250 ×5 · 911 total | -0.25 orb (block) per hit | 0 / 0 | 0 / 0 | n/a | n/a | 0 |
| Damage per hit | 250 ×5 |
|---|---|
| Total vs dummy | 911 (corner hit run) |
Startup 19 fActive 10 fRecovery 27 fTotal 55 f
Skill/spell
Air
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 0
- Air unblockable 19–28 f
- Skill/spell cancel 19–55 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 29–55 (hit/block, estimate)
- Counter-hit state 1–18 f