Sakuya

214B Misdirection

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
76 f (projectile)76–93 (first of 10 projectiles)35 f (after release)51 f+55n/a+163220 ×2 · 1218 total-0.25 orb (block) per hit0 / 20 (opponent +20)0 / 10 (opponent +10)113 f31 f45
Damage per hit220 ×2
Total vs dummy1218 (retried hit run)

Hitstop and untech of the first projectile to hit (object 821/1); self is the projectile's own stop.

No body hitboxTotal 51 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 45
  • Hitstun 113 f
  • Blockstun 31 f
  • Skill/spell cancel 18–51 (hit/block, estimate)
  • Skill-to-skill cancel 18–51 (hit/block, estimate)
  • HJ cancel 32–51 (also on whiff, estimate)
  • Backdash cancel 32–51 (hit/block, estimate)
  • Counter-hit state 1–15 f