| Normals |
|---|
| 66 | — | 28 f | — | — | — | — | |
| 44 | — | 32 f | — | — | — | — | - Melee invul 1–6 f
- Bullet invul 1–6 f
- Grab invul 1–6 f
- Graze 7–23 f
|
| j.66 | — | 38 f | — | — | — | — | |
| j.44 | — | 35 f | — | — | — | — | |
| 5A | 9 f | 19 f | -1 | +1 | 0 | 200 | - Must block low 9–11 f
- Air unblockable 9–11 f
- SC 9–19
- NC 9–19
|
| f.5A | 11 f | 52 f | -4 | 0 | -2 | 150 ×6 · 844 total | - Hitstop on hit 0 / 3 (opponent +3)
- Hitstop on block 0 / 3 (opponent +3)
- SC 13–52
- NC 13–52
- Counter-hit state 1–16 f
|
| 6A | 15 f | 57 f | -21 | -15 | +39 | 850 | - SC 13–57
- NC 13–57
- Counter-hit state 1–32 f
|
| 6[A] | 30 f | 72 f | -15 | +7 | +72 | 950 | - SC 28–72
- Counter-hit state 1–47 f
|
| 2A | 11 f | 27 f | -1 | +3 | +1 | 450 | - Must block low 11–15 f
- Air unblockable 11–15 f
- SC 11–27
- NC 11–27
- Counter-hit state 1–15 f
|
| 3A | 15 f | 50 f | -11 | -15 | +101 | 250 ×5 · 925 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 15–50
- NC 15–50
- Counter-hit state 1–14 f
|
| 66A | 10 f | 34 f | -3 | +3 | +52 | 800 | - Must block high 10–13 f
- Air unblockable 10–13 f
- SC 10–34
- Counter-hit state 1–13 f
|
| j.5A | 11 f | 32 f | — | — | — | 500 | - Must block high 11–14 f
- SC 9–32
- NC 9–32
- Counter-hit state 1–14 f
|
| j.6A | 15 f | 56 f | — | — | — | 850 | - SC 13–56
- NC 13–56
- Counter-hit state 1–40 f
|
| j.2A | 21 f | 50 f | — | — | — | 300 | - Must block high 21–32 f
- SC 21–50
- NC 21–50
- Counter-hit state 1–32 f
|
| j.8A | 16 f | 65 f | — | — | — | 350 ×4 · 1094 total | - Must block high 16–31 f
- SC 16–65
- NC 16–65
- Counter-hit state 1–31 f
|
| 5AA | 8 f | 18 f | -1 | +1 | 0 | 200 | - Must block low 8–10 f
- Air unblockable 8–10 f
- SC 8–18
- NC 8–18
|
| 5AAA | 10 f | 31 f | -6 | -2 | -4 | 500 | - Must block high 10–12 f
- Air unblockable 10–12 f
- SC 10–31
- NC 10–31
- Counter-hit state 1–12 f
|
| 5AAAA | 17 f | 48 f | -10 | -4 | +77 | 1000 | - Must block high 17–19 f
- Air unblockable 17–19 f
- SC 17–48
- Counter-hit state 1–19 f
|
| 5AAA[A] | 40 f | 76 f | -9 | +13 | +82 | 1250 | - Crush on wrong block 40–42 f
- Must block high 40–42 f
- Air unblockable 40–42 f
- SC 40–76
- Counter-hit state 1–42 f
|
| 4A | 9 f | 19 f | -1 | +1 | 0 | 200 | - Must block low 9–11 f
- Air unblockable 9–11 f
- SC 9–19
- NC 9–19
|
| 5B | 21 f | 58 f | 0 | — | +10 | 100 ×8 · 737 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 11–58
- NC 11–58
- HJC 19–58
- BDC 19–58
- Counter-hit state 1–10 f
|
| 6B | 22 f | 66 f | -7 | — | +3 | 100 ×8 · 737 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 9–66
- NC 9–66
- HJC 17–66
- BDC 17–66
- Counter-hit state 1–8 f
|
| 2B | 16 f | 71 f | -4 | — | -2 | 200 ×5 · 947 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 11–71
- NC 11–71
- HJC 21–71
- BDC 21–71
- Counter-hit state 1–10 f
|
| j.5B | 30 f | 52 f | — | — | — | 100 ×5 · 476 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 17–52
- NC 17–52
- AC 25–52
- Counter-hit state 1–16 f
|
| j.6B | 32 f | 70 f | — | — | — | 100 ×2 · 197 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 21–70
- NC 21–70
- AC 33–70
- Counter-hit state 1–16 f
|
| j.2B | 30 f | 52 f | — | — | — | 100 ×5 · 476 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 17–52
- NC 17–52
- AC 25–52
- Counter-hit state 1–16 f
|
| 66B | 17 f | 61 f | -28 | -24 | -6 | 150 ×6 · 844 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 19–61
- Counter-hit state 1–18 f
|
| 5C | 95 f | 40 f | +98 | — | +114 | 150 ×6 · 824 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 15–40
- HJC 21–40
- BDC 21–40
- Counter-hit state 1–10 f
|
| 5[C] | 76 f | 65 f | +56 | — | +128 | 300 ×4 · 1131 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 15–40, 58–65
- HJC 21–40, 58–65
- BDC 21–40, 58–65
- Counter-hit state 1–10 f
|
| 6C | 95 f | 40 f | +110 | — | +102 | 150 ×7 · 946 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 15–40
- HJC 21–40
- BDC 21–40
- Counter-hit state 1–10 f
|
| 6[C] | 76 f | 65 f | +56 | — | +128 | 300 ×4 · 1131 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 15–40, 58–65
- HJC 21–40, 58–65
- BDC 21–40, 58–65
- Counter-hit state 1–10 f
|
| 2C | 99 f | 46 f | +102 | — | +119 | 150 ×5 · 698 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 19–46
- HJC 27–46
- BDC 27–46
- Counter-hit state 1–16 f
|
| 2[C] | 82 f | 71 f | +56 | — | +128 | 300 ×4 · 1131 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 19–46, 64–71
- HJC 27–46, 64–71
- BDC 27–46, 64–71
- Counter-hit state 1–16 f
|
| j.5C | 97 f | 47 f | — | — | — | 150 ×8 · 1062 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 16–47
- AC 21–47
- Counter-hit state 1–12 f
|
| j.5[C] | 71 f | 81 f | — | — | — | 300 ×4 · 1131 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 16–35, 66–81
- AC 21–35, 66–81
- Counter-hit state 1–12, 36–49 f
|
| j.6C | 97 f | 47 f | — | — | — | 150 ×8 · 1062 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 16–47
- AC 21–47
- Counter-hit state 1–12 f
|
| j.6[C] | 71 f | 81 f | — | — | — | 300 ×4 · 1131 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 16–35, 66–81
- AC 21–35, 66–81
- Counter-hit state 1–12, 36–49 f
|
| j.2C | 95 f | 48 f | — | — | — | 150 ×8 · 1062 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 18–48
- AC 29–48
- Counter-hit state 1–10 f
|
| j.2[C] | 67 f | 74 f | — | — | — | 300 ×4 · 1131 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 18–28, 63–74
- AC 59–74
- Counter-hit state 1–10, 29–42 f
|
| 66C | 22 f | 64 f | 0 | +6 | +80 | 450 ×4 · 1382 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 17–64
- Counter-hit state 1–16 f
|
| 4C | 98 f | 52 f | +104 | — | +114 | 150 ×7 · 945 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- SC 20–52
- HJC 35–52
- BDC 35–52
- Counter-hit state 1–19 f
|
| Skills |
|---|
| 236BDoll Placement | 41 f | 40 f | Lv0–1 +37Lv2–3 +41Lv4 +45 | — | Lv0–1 +39Lv2–3 +43Lv4 +47 | Lv0–1 250 ×4 · 916 totalLv2–3 300 ×5 · 1334 totalLv4 350 ×6 · 1811 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 11–40
- SSC 11–40
- HJC 26–40
- BDC 26–40
- Counter-hit state 1–10 f
|
| 236CDoll Placement | 41 f | 40 f | Lv0–1 +41Lv2–3 +45Lv4 +49 | — | Lv0–1 +140Lv2–3 +144Lv4 +148 | Lv0–1 250 ×4 · 916 totalLv2–3 300 ×5 · 1334 totalLv4 350 ×6 · 1811 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 11–40
- SSC 11–40
- HJC 26–40
- BDC 26–40
- Counter-hit state 1–10 f
|
| 236BReturning Dolls | 16 f | 49 f | Lv1–2 -12Lv3–4 +110 | — | Lv1–2 +69Lv3–4 +191 | Lv1–2 770Lv3–4 910 ×2 · 1795 total | - SC 20–49
- SSC 20–49
- HJC 35–49
- BDC 35–49
- Counter-hit state 1–19 f
|
| 236CReturning Dolls | 16 f | 49 f | Lv1–2 -12Lv3–4 +110 | — | Lv1–2 +69Lv3–4 +191 | Lv1–2 770Lv3–4 910 ×2 · 1795 total | - SC 20–49
- SSC 20–49
- HJC 35–49
- BDC 35–49
- Counter-hit state 1–19 f
|
| j.236BReturning Dolls | 26 f | 60 f | — | — | — | 770 | - SC 29–60
- SSC 29–60
- AC 49–60
- Counter-hit state 1–25 f
|
| j.236CReturning Dolls | 26 f | 60 f | — | — | — | Lv1–2 770Lv3–4 910 ×2 · 1795 total | - SC 29–60
- SSC 29–60
- AC 49–60
- Counter-hit state 1–25 f
|
| 236BDoll Ambush | 103 f | 77 f | Lv1 +56Lv2–3 +55Lv4 +54 | — | Lv1 +60Lv2–4 +58 | Lv1 352 ×4 · 1238 totalLv2–3 384 ×5 · 1624 totalLv4 448 ×6 · 2170 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 20–77
- SSC 20–77
- HJC 44–77
- BDC 44–77
- Counter-hit state 1–15 f
|
| 236CDoll Ambush | 103 f | 77 f | Lv1 +56Lv2–3 +55Lv4 +54 | — | Lv1 +60Lv2–4 +58 | Lv1 352 ×4 · 1238 totalLv2–3 384 ×5 · 1624 totalLv4 448 ×6 · 2170 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 20–77
- SSC 20–77
- HJC 44–77
- BDC 44–77
- Counter-hit state 1–15 f
|
| j.236BDoll Ambush | 103 f | 77 f | — | — | — | 352 | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 20–77
- SSC 20–77
- AC 44–77
- Counter-hit state 1–19 f
|
| j.236CDoll Ambush | 103 f | 77 f | — | — | — | 352 | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 20–77
- SSC 20–77
- AC 44–77
- Counter-hit state 1–19 f
|
| 623BVolatile Doll | Lv0–1 28 fLv2–4 19 f | 63 f | -9 | — | Lv0–1 +80Lv2 +191Lv3–4 +189 | Lv0 500 ×3 · 1169 totalLv1 550 ×4 · 1596 totalLv2 600 ×8 · 1942 totalLv3–4 650 ×9 · 2111 total | - SC 19–63
- SSC 19–63
- AC 44–51
- Counter-hit state 1–18 f
|
| 623[B]Volatile Doll (623[B]) | 44 f | 93 f | -25 | — | +66 | 500 ×4 · 1456 total | - SC 34–93
- SSC 34–93
- AC 59–81
- Counter-hit state 1–33 f
|
| 623CVolatile Doll | Lv0–1 37 fLv2–4 19 f | 63 f | +14 | — | Lv0–1 +88Lv2–4 +204 | Lv0–1 500 ×2 · 854 totalLv2 720 ×8 · 1950 totalLv3–4 780 ×9 · 2122 total | - SC 19–63
- SSC 19–63
- AC 44–51
- Counter-hit state 1–18 f
|
| 623[C]Volatile Doll (623[C]) | 57 f | 102 f | -11 | — | +62 | 500 ×2 · 860 total | - SC 43–102
- SSC 43–102
- AC 68–90
- Counter-hit state 1–42 f
|
| j.623BVolatile Doll | Lv0–1 36 fLv2–4 19 f | 73 f | — | — | — | Lv0 500 ×3 · 1173 totalLv1 550 ×2 · 939 totalLv2 600 / 720 · 2164 totalLv3–4 650 / 780 · 2761 total | - SC 19–73
- SSC 19–73
- AC 44–61
- Counter-hit state 1–18 f
|
| j.623[B]Volatile Doll (j.623[B]) | 51 f | 100 f | — | — | — | 500 ×3 · 1175 total | - SC 34–100
- SSC 34–100
- AC 59–88
- Counter-hit state 1–33 f
|
| j.623CVolatile Doll | Lv0–1 47 fLv2–4 19 f | 73 f | — | — | — | Lv0–1 500Lv2–4 720 ×4 · 1199 total | - SC 19–73
- SSC 19–73
- AC 44–61
- Counter-hit state 1–18 f
|
| j.623[C]Volatile Doll (j.623[C]) | 57 f | 100 f | — | — | — | 500 ×2 · 860 total | - SC 34–100
- SSC 34–100
- AC 59–88
- Counter-hit state 1–33 f
|
| 623BDoll Cremation | Lv1–3 67 fLv4 66 f | 48 f | +45 | — | +121 | 550 | - SC 21–48
- SSC 21–48
- HJC 29–48
- BDC 29–48
- Counter-hit state 1–20 f
|
| 623[B]Doll Cremation (623[B]) | 84 f | 76 f | +38 | — | +125 | 500 ×3 · 1309 total | - SC 38–76
- SSC 38–76
- HJC 52–76
- BDC 52–76
- Counter-hit state 1–37 f
|
| 623CDoll Cremation | Lv1–3 67 fLv4 66 f | 48 f | +49 | — | +129 | 550 ×2 · 948 total | - SC 21–48
- SSC 21–48
- HJC 29–48
- BDC 29–48
- Counter-hit state 1–20 f
|
| 623[C]Doll Cremation (623[C]) | 84 f | 76 f | +38 | — | +112 | 500 per hit · 550 total | - SC 38–76
- SSC 38–76
- HJC 52–76
- BDC 52–76
- Counter-hit state 1–37 f
|
| 623BEdo High-Explosive Pawn | 66 f | 40 f | +24 | — | +130 | 1375 | - SC 21–40
- SSC 21–40
- HJC 21–40
- BDC 21–40
- Counter-hit state 1–10 f
|
| 623CEdo High-Explosive Pawn | Lv1 55 fLv2 50 fLv3–4 49 f | 40 f | +24 | — | +130 | 1375 | - SC 21–40
- SSC 21–40
- HJC 21–40
- BDC 21–40
- Counter-hit state 1–10 f
|
| 214BDoll Arrangement | Lv0 59 fLv1–4 39 f | 59 f | Lv0 +28Lv1–2 +8Lv3–4 +9 | — | Lv0 +109Lv1–2 +89Lv3–4 +96 | Lv0–2 500 ×2 · 862 totalLv3–4 650 / 52 · 1186 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–59
- SSC 17–59
- HJC 29–59
- BDC 29–59
- Counter-hit state 1–12 f
|
| 214CDoll Arrangement | Lv0 59 fLv1–4 39 f | 59 f | Lv0 +29Lv1–2 +19Lv3–4 +21 | — | Lv0 +118Lv1–2 +98Lv3–4 +96 | Lv0–2 500 ×4 · 1491 totalLv3–4 650 / 52 · 1974 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–59
- SSC 17–59
- HJC 29–59
- BDC 29–59
- Counter-hit state 1–12 f
|
| j.214BDoll Arrangement | Lv0 62 fLv1–4 42 f | 59 f | — | — | — | 500 | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–59
- SSC 17–59
- AC 29–59
- Counter-hit state 1–16 f
|
| j.214CDoll Arrangement | Lv0 62 fLv1–4 42 f | 59 f | — | — | — | 500 | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–59
- SSC 17–59
- AC 29–59
- Counter-hit state 1–16 f
|
| 214BThousand Spear Dolls | 13 f | Lv1 81 fLv2 78 fLv3 75 fLv4 72 f | Lv1 -17Lv2 -14Lv3 -11Lv4 -8 | — | Lv1 -10Lv2 -7Lv3 -4Lv4 -1 | 275 ×5 · 1248 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 9–81
- SSC 9–81
- Counter-hit state 1–20 f
|
| 214CThousand Spear Dolls | 17 f | Lv1 97 fLv2 101 fLv3 105 fLv4 109 f | Lv1 -20Lv2 -17Lv3 -14Lv4 -11 | — | Lv1 -17Lv2 -14Lv3 -11Lv4 -7 | Lv1 275 ×6 · 1463 totalLv2 300 ×7 · 1817 totalLv3 325 ×8 · 2194 totalLv4 350 ×9 · 2591 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 13–97
- SSC 13–97
- Counter-hit state 1–67 f
|
| j.214BThousand Spear Dolls | 13 f | 90 f | — | — | — | 275 ×5 · 1248 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 9–90
- SSC 9–90
- Counter-hit state 1–20 f
|
| j.214CThousand Spear Dolls | 13 f | 104 f | — | — | — | 275 ×7 · 1668 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- SC 9–104
- SSC 9–104
- Counter-hit state 1–20 f
|
| 214BDoll Archers | 26 f | 73 f | Lv1–2 -16Lv3 -20Lv4 -19 | — | Lv1 +58Lv2 +52Lv3–4 +48 | Lv1 330 ×2 · 573 totalLv2 360Lv3–4 390 ×3 · 940 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 2 (opponent +2)
- SC 26–73
- SSC 26–73
- HJC 38–73
- BDC 38–73
- Counter-hit state 1–25 f
|
| 214CDoll Archers | 26 f | 73 f | Lv1–2 -19Lv3–4 -21 | — | Lv1–2 +49Lv3 +46Lv4 +47 | Lv1–2 330Lv3–4 390 ×2 · 676 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 2 (opponent +2)
- SC 26–73
- SSC 26–73
- HJC 46–73
- BDC 46–73
- Counter-hit state 1–25 f
|
| 22BDoll Activation | — | — | — | — | — | — | - SC 17–24
- SSC 17–24
- Counter-hit state 1–12 f
|
| 22BSP Doll | — | — | — | — | — | — | - SC 19–24
- SSC 19–24
- Counter-hit state 1–18 f
|
| 22CSP Doll | — | — | — | — | — | — | - SC 19–24
- SSC 19–24
- Counter-hit state 1–18 f
|
| j.22BSP Doll | — | — | — | — | — | — | - SC 24–29
- SSC 24–29
- Counter-hit state 1–23 f
|
| 22BSP Doll | — | 40 f | — | — | — | — | |
| 22BSeeker Wire | — | — | — | — | — | — | - SC 15–32
- SSC 15–32
- HJC 27–32
- BDC 27–32
- Counter-hit state 1–14 f
|
| Spells |
|---|
| sc200Magic Sign "Artful Sacrifice" | 55 f | 43 f | +33 | — | +139 | 2250 | - Spellflash 40 f (after frame 5)
- Melee invul 5 f
- Bullet invul 5 f
- Grab invul 5 f
- Counter-hit state 1–4, 6–10 f
|
| sc201War Sign "Little Legion" | 11+9 f | 48 f | +126 | — | +215 | 150 ×4 · 525 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 11)
- Melee invul 11 f
- Bullet invul 11 f
- Grab invul 11 f
- Counter-hit state 1–48 f
|
| sc202Curse Sign "Shanghai Doll" | 10+23 f | 115 f | -12 | — | +57 | 200 ×19 · 2489 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–77 f
|
| sc203Demonic Control "Return Inanimate" | 9+30 f | 53 f | +13 | — | +136 | 3250 | - Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–14 f
|
| sc204War Command "Dolls of War" | 15+22 f | 94 f | +87 | — | +176 | 200 ×26 · 2312 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 15)
- Melee invul 1–45 f
- Bullet invul 1–45 f
- Grab invul 1–45 f
- Counter-hit state 80–94 f
|
| sc205Curse Sign "Hourai Doll" | 10+18 f | 135 f | -24 | — | +33 | 150 ×66 · 4155 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–97 f
|
| sc206Spy Sign "Seeker Dolls" | 10+64 f | 123 f | +65 | — | +117 | 250 ×20 · 3313 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9, 11–17 f
|
| sc207Crimson Sign "Holland Doll" | 50 f | 47 f | +217 | — | +251 | 100 / 300 · 3863 total | - Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–18 f
|
| sc208Doll "Futuristic Puppet" | 10+19 f | 515 f | +6 | — | +89 | 800 / 500 · 1288 total | - Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9 f
|
| sc209Focus Power "Trip Wire" | — | 94 f | — | — | — | — | - Spellflash 40 f (after frame 11)
- Melee invul 1–40 f
- Bullet invul 1–40 f
- Grab invul 1–40 f
|
| sc210Lance Sign "Cute Phalanx" | 9+6 f | 178 f | -7 | +15 | +77 | 750 ×26 · 3251 total | - Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Spell attack 144–147 f
- Crush on wrong block 144–147 f
- Must block high 144–147 f
- Air unblockable 144–147 f
- Counter-hit state 1–8, 10–131 f
|
| sc211Dolls "Lemmings' Parade" | 9+36 f | 201 f | -50 | — | +130 | 600 ×31 · 5713 total | - Hitstop on hit 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–16 f
|
| j.sc202Curse Sign "Shanghai Doll" | 14+23 f | 151 f | — | — | — | 200 ×8 · 1211 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 2 (opponent +2)
- Spellflash 40 f (after frame 14)
- Melee invul 14 f
- Bullet invul 14 f
- Grab invul 14 f
- Counter-hit state 1–13, 15–81 f
|
| j.sc207Crimson Sign "Holland Doll" | 9+39 f | 91 f | — | — | — | 100 / 300 · 4261 total | - Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–16 f
|
| j.sc209Focus Power "Trip Wire" | — | 120 f | — | — | — | — | - Spellflash 40 f (after frame 11)
- Melee invul 1–42 f
- Bullet invul 1–42 f
- Grab invul 1–42 f
|
| j.sc210Lance Sign "Cute Phalanx" | 5+8 f | 152 f | — | — | — | 150 ×9 · 1222 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 5)
- Melee invul 5 f
- Bullet invul 5 f
- Grab invul 5 f
- Counter-hit state 1–4, 6–20 f
|
| System actions |
|---|
| IDLE | — | — | — | — | — | — | |
| CROUCHING | — | — | — | — | — | — | |
| CROUCHED | — | — | — | — | — | — | |
| STANDING_UP | — | — | — | — | — | — | |
| WALK_FORWARD | — | — | — | — | — | — | |
| WALK_BACKWARD | — | — | — | — | — | — | |
| NEUTRAL_JUMP | — | — | — | — | — | — | |
| FORWARD_JUMP | — | — | — | — | — | — | |
| BACKWARD_JUMP | — | — | — | — | — | — | |
| FALLING | — | — | — | — | — | — | |
| LANDING | — | — | — | — | — | — | |
| action-40 | — | — | — | — | — | — | |
| action-41 | — | — | — | — | — | — | |
| action-42 | — | — | — | — | — | — | |
| action-43 | — | — | — | — | — | — | |
| action-44 | — | — | — | — | — | — | |
| action-45 | — | — | — | — | — | — | |
| action-46 | — | — | — | — | — | — | |
| action-47 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| action-54 | — | — | — | — | — | — | |
| action-55 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN_2 | — | — | — | — | — | — | |
| action-59 | — | — | — | — | — | — | |
| action-60 | — | — | — | — | — | — | |
| action-61 | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| action-65 | — | — | — | — | — | — | |
| action-66 | — | — | — | — | — | — | |
| action-67 | — | — | — | — | — | — | |
| AIR_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_DIRECT_KNOCKDOWN | — | — | — | — | — | — | |
| AIR_HIT_CAN_WALL_SLAM | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN4 | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED | — | — | — | — | — | — | |
| AIR_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED2 | — | — | — | — | — | — | |
| action-80 | — | — | — | — | — | — | |
| action-81 | — | — | — | — | — | — | |
| action-82 | — | — | — | — | — | — | |
| action-83 | — | — | — | — | — | — | |
| action-84 | — | — | — | — | — | — | - Melee invul 21–35 f
- Bullet invul 21–35 f
- Grab invul 21–35 f
|
| action-85 | — | — | — | — | — | — | |
| action-86 | — | — | — | — | — | — | |
| action-87 | — | — | — | — | — | — | |
| AIR_HIT_WILL_GROUND_SLAM | — | — | — | — | — | — | |
| AIR_HIT_GROUND_SLAMMED | — | — | — | — | — | — | |
| action-96 | — | — | — | — | — | — | |
| KNOCKED_DOWN | — | — | — | — | — | — | - Melee invul 1–20 f
- Bullet invul 1–20 f
- Grab invul 1–20 f
|
| KNOCKED_DOWN_STATIC | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-99 | — | — | — | — | — | — | - Melee invul 1–10119 f
- Bullet invul 1–10119 f
- Grab invul 1–10119 f
|
| GRABBED | — | — | — | — | — | — | |
| action-101 | — | — | — | — | — | — | |
| action-102 | — | — | — | — | — | — | |
| action-103 | — | — | — | — | — | — | |
| action-104 | — | — | — | — | — | — | |
| action-105 | — | — | — | — | — | — | |
| action-106 | — | — | — | — | — | — | |
| action-107 | — | — | — | — | — | — | |
| action-108 | — | — | — | — | — | — | |
| action-109 | — | — | — | — | — | — | |
| action-110 | — | — | — | — | — | — | |
| action-111 | — | — | — | — | — | — | |
| action-112 | — | — | — | — | — | — | - Melee invul 1–20 f
- Bullet invul 1–20 f
- Grab invul 1–20 f
|
| action-113 | — | — | — | — | — | — | - Melee invul 1–10020 f
- Bullet invul 1–10020 f
- Grab invul 1–10020 f
|
| action-114 | — | — | — | — | — | — | - Melee invul 1–9999 f
- Bullet invul 1–9999 f
- Grab invul 1–9999 f
|
| action-115 | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
- Grab invul 1–15 f
|
| action-140 | — | — | — | — | — | — | |
| action-141 | — | — | — | — | — | — | |
| action-142 | — | — | — | — | — | — | |
| GROUND_CRUSHED | — | — | — | — | — | — | |
| action-144 | — | — | — | — | — | — | |
| AIR_CRUSHED | — | — | — | — | — | — | |
| action-149 | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| AIR_GUARD | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| action-167 | — | — | — | — | — | — | |
| FORWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| BACKWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| FORWARD_TECH | — | — | — | — | — | — | - Melee invul 1–50 f
- Bullet invul 1–50 f
|
| BACKWARD_TECH | — | — | — | — | — | — | - Melee invul 1–50 f
- Bullet invul 1–50 f
|
| NEUTRAL_TECH | — | — | — | — | — | — | - Melee invul 1–30 f
- Bullet invul 1–30 f
|
| GROUNDDASH_RECOVERY | — | — | — | — | — | — | |
| action-205 | — | — | — | — | — | — | - Graze 1–15 f
- Counter-hit state 1–15 f
|
| LILYPAD_FORWARD_DASH | — | — | — | — | — | — | |
| LILYPAD_BACKDASH | — | — | — | — | — | — | |
| NEUTRAL_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| FORWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| BACKWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
|
| FORWARD_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FLY | — | — | — | — | — | — | |
| HARDLAND | — | — | — | — | — | — | |
| action-217 | — | — | — | — | — | — | |
| BE2 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| action-221 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| BE1 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| BE6 | — | — | — | — | — | — | |
| BE4 | — | — | — | — | — | — | - Melee invul 1–12 f
- Bullet invul 1–12 f
- Grab invul 1–12 f
- Graze 13–24 f
|
| jBE4 | — | — | — | — | — | — | |
| jBE6 | — | — | — | — | — | — | |
| action-569 | — | — | — | — | — | — | - SC 24–29
- SSC 24–29
- Counter-hit state 1–23 f
|
| SKILL_CARD | — | — | — | — | — | — | |
| SYSTEM_CARD | — | — | — | — | — | — | |
| IBUKI_GOURD | — | — | — | — | — | — | |
| RECOVERY_CHARM | — | — | — | — | — | — | |
| MAGIC_POTION | — | — | — | — | — | — | |
| TALISMAN | — | — | — | — | — | — | - Melee invul 1–13 f
- Bullet invul 1–13 f
- Grab invul 1–13 f
|
| HANGEKI | — | — | — | — | — | — | - Melee invul 1–27 f
- Bullet invul 1–27 f
- Grab invul 1–27 f
- Must block high 28–30 f
- Air unblockable 28–30 f
|
| LEFT_HANDED_FOLDING_FAN | — | — | — | — | — | — | |
| SPELL_BREAKING_DRUG | — | — | — | — | — | 600 | - Hitstop on block 10 / 20 (opponent +10)
- Must block high 17–19 f
- Air unblockable 17–19 f
- Counter-hit state 1–19 f
|
| action-700 | — | — | — | — | — | — | |
| action-701 | — | — | — | — | — | — | |
| action-702 | — | — | — | — | — | — | |
| action-703 | — | — | — | — | — | — | |
| action-704 | — | — | — | — | — | — | |
| action-705 | — | — | — | — | — | — | |
| action-706 | — | — | — | — | — | — | |
| action-709 | — | — | — | — | — | — | |
| action-710 | — | — | — | — | — | — | |
| action-711 | — | — | — | — | — | — | |
| action-720 | — | — | — | — | — | — | |
| action-730 | — | — | — | — | — | — | |
| action-731 | — | — | — | — | — | — | |
| action-740 | — | — | — | — | — | — | |
| action-750 | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
- Grab invul 1–15 f
|
| action-751 | — | — | — | — | — | — | - Melee invul 1–27 f
- Bullet invul 1–27 f
- Grab invul 1–27 f
|
| action-752 | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
- Grab invul 1–15 f
|
| action-770 | — | — | — | — | — | — | |
| action-771 | — | — | — | — | — | — | |
| action-788 | — | — | — | — | — | — | |
| action-789 | — | — | — | — | — | — | |
| action-790 | — | — | — | — | — | — | |
| action-795 | — | — | — | — | — | — | |
| action-796 | — | — | — | — | — | — | |
| action-797 | — | — | — | — | — | — | |
| action-798 | — | — | — | — | — | — | |
| action-799 | — | — | — | — | — | — | |