Alice

j.5C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
97 f (projectile)97–145 (first of 8 projectiles)34 f (after release)47 fn/an/an/a150 ×8 · 1062 total-0.18 orb (block) per hit0 / 10 (opponent +10)0 / 2 (opponent +2)n/an/a30
Damage per hit150 ×8
Total vs dummy1062 (corner hit run)

Hitstop and untech of the first projectile to hit (object 806/0); self is the projectile's own stop.

No body hitboxTotal 47 f
Skill/spell
Air
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 2 (opponent +2)
  • Untech 30
  • Skill/spell cancel 16–47 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 21–47 (hit/block, estimate)
  • Counter-hit state 1–12 f