Alice

j.236B Doll Ambush

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
103 f (projectile)103–113 (first of 4 projectiles)57 f (after release)77 fn/an/an/a352-0.25 orb (block)0 / 5 (opponent +5)0 / 5 (opponent +5)n/an/a60

Hitstop and untech of the first projectile to hit (object 812/12); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 77 f
Skill/spell
Skill chain
Air
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 60
  • Skill/spell cancel 20–77 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 20–77 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 44–77 (hit/block, estimate)
  • Counter-hit state 1–19 f