Alice

214B Doll Arrangement

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
59 f (projectile)59–70 (first of 4 projectiles)49 f (after release)59 f+28n/a+109500 ×2 · 862 total-0.25 orb (block) per hit0 / 10 (opponent +10)0 / 082 f27 f45
Damage per hit500 ×2
Total vs dummy862 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 820/3); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 59 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 0
  • Untech 45
  • Hitstun 82 f
  • Blockstun 27 f
  • Skill/spell cancel 17–59 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 17–59 (hit/block, estimate)
  • HJ cancel 29–59 (also on whiff, estimate)
  • Backdash cancel 29–59 (hit/block, estimate)
  • Counter-hit state 1–12 f