Alice

214B Doll Archers

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
26 f (projectile)26–92 (first of 6 projectiles)45 f (after release)73 f-16n/a+58330 ×2 · 573 total-0.15 orb (block) per hit0 / 5 (opponent +5)0 / 2 (opponent +2)73 f25 f40
Damage per hit330 ×2
Total vs dummy573 (corner hit run)

Hitstop and untech of the first projectile to hit (object 822/6); self is the projectile's own stop.

No body hitboxTotal 73 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 2 (opponent +2)
  • Untech 40
  • Hitstun 73 f
  • Blockstun 25 f
  • Skill/spell cancel 26–73 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 26–73 (hit/block, estimate)
  • HJ cancel 38–73 (also on whiff, estimate)
  • Backdash cancel 38–73 (hit/block, estimate)
  • Counter-hit state 1–25 f