Frame data
Alice
214B Doll Archers
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 26 f (projectile) | 26–92 (first of 6 projectiles) | 45 f (after release) | 73 f | -16 | n/a | +58 | 330 ×2 · 573 total | -0.15 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 2 (opponent +2) | 73 f | 25 f | 40 |
| Damage per hit | 330 ×2 |
|---|---|
| Total vs dummy | 573 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 822/6); self is the projectile's own stop.
No body hitboxTotal 73 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 2 (opponent +2)
- Untech 40
- Hitstun 73 f
- Blockstun 25 f
- Skill/spell cancel 26–73 (spells only, hit/block, estimate)
- Skill-to-skill cancel 26–73 (hit/block, estimate)
- HJ cancel 38–73 (also on whiff, estimate)
- Backdash cancel 38–73 (hit/block, estimate)
- Counter-hit state 1–25 f