Alice

2A

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
11 f11–1512 f27 f-1+3+1450-1 orb (wrong block)10 / 1010 / 1027 f25 f25
Startup 11 fActive 5 fRecovery 12 fTotal 27 f
Skill/spell
Normals
  • Hitstop on hit 10 / 10
  • Hitstop on block 10 / 10
  • Untech 25
  • Hitstun 27 f
  • Blockstun 25 f
  • Must block low 11–15 f
  • Air unblockable 11–15 f
  • Skill/spell cancel 11–27 (hit/block, estimate)
  • Normal cancel → 6A, 3A, B normals, C normals 11–27 (hit/block, estimate)
  • Counter-hit state 1–15 f