Frame data
Alice
623[B] Doll Cremation
Charged: button held 16 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 84 f (projectile) | 84–86 (first of 5 projectiles) | 38 f (after release) | 76 f | +38 | n/a | +125 | 550 ×3 · 1309 total | -0.38 orb (block) per hit | 0 / 0 | 0 / 0 | 92 f | 31 f | 60 |
| Damage per hit | 550 ×3 |
|---|---|
| Total vs dummy | 1309 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 816/2); self is the projectile's own stop.
No body hitboxTotal 76 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 60
- Hitstun 92 f
- Blockstun 31 f
- Skill/spell cancel 38–76 (spells only, hit/block, estimate)
- Skill-to-skill cancel 38–76 (hit/block, estimate)
- HJ cancel 52–76 (also on whiff, estimate)
- Backdash cancel 52–76 (hit/block, estimate)
- Counter-hit state 1–37 f