Frame data
Alice
f.5A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 11 f (projectile) | 11–34 (projectile) | 45 f (after release) | 52 f | -4 | 0 | -2 | 150 ×6 · 844 total | -0.25 orb (wrong block) / -0.13 orb (air block) per hit | 0 / 3 (opponent +3) | 0 / 3 (opponent +3) | 40 f | 38 f | 25 |
| Damage per hit | 150 ×6 |
|---|---|
| Total vs dummy | 844 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 849/2); self is the projectile's own stop. Hit properties: the same for all 6 hits.
No body hitboxTotal 52 f
Skill/spell
Normals
- Hitstop on hit 0 / 3 (opponent +3)
- Hitstop on block 0 / 3 (opponent +3)
- Untech 25
- Hitstun 40 f
- Blockstun 38 f
- Skill/spell cancel 13–52 (hit/block, estimate)
- Normal cancel → 6A, 3A, B normals, C normals 13–52 (hit/block, estimate)
- Counter-hit state 1–16 f