Alice

j.8A

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
16 f16–3134 f65 fn/an/an/a350 ×4 · 1094 total-0.25 orb (wrong block) / -0.13 orb (air block)2 / 22 / 2n/an/a50
Damage per hit350 ×4
Total vs dummy1094 (retried hit run)
Startup 16 fActive 16 fRecovery 34 fTotal 65 f
Skill/spell
Normals
  • Hitstop on hit 2 / 2
  • Hitstop on block 2 / 2
  • Untech 50
  • Must block high 16–31 f
  • Skill/spell cancel 16–65 (hit/block, estimate)
  • Normal cancel → j.B normals, j.C normals 16–65 (hit/block, estimate)
  • Counter-hit state 1–31 f