Frame data
Alice
j.214B Doll Arrangement
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 62 f (projectile) | 62–73 (first of 4 projectiles) | 46 f (after release) | 59 f | n/a | n/a | n/a | 500 | -0.25 orb (block) | 0 / 10 (opponent +10) | 0 / 0 | n/a | n/a | 45 |
Hitstop and untech of the first projectile to hit (object 820/3); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 59 f
Skill/spell
Skill chain
Air
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 45
- Skill/spell cancel 17–59 (spells only, hit/block, estimate)
- Skill-to-skill cancel 17–59 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 29–59 (hit/block, estimate)
- Counter-hit state 1–16 f