Alice

sc207 Crimson Sign "Holland Doll"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
50 f (projectile)50–322 (first of 5 projectiles)2 f (after release)47 f+217n/a+251100 / 300 · 3863 total-0.03 orb (block) / -0.05 orb (block) per hit0 / 00 / 0189 f163 f60
Damage per hit100 / 300
Total vs dummy3863 (corner hit run)

Hitstop and untech of the first projectile to hit (object 857/3); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 47 fSpellflash 40 f (after frame 9)
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 189 f
  • Blockstun 163 f
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8, 10–18 f