Alice

236C Doll Ambush

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
103 f (projectile)103–113 (first of 4 projectiles)57 f (after release)77 f+56n/a+60352 ×4 · 1238 total-0.25 orb (block) per hit0 / 5 (opponent +5)0 / 5 (opponent +5)35 f31 f60
Damage per hit352 ×4
Total vs dummy1238 (corner hit run)

Hitstop and untech of the first projectile to hit (object 812/12); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 77 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 60
  • Hitstun 35 f
  • Blockstun 31 f
  • Skill/spell cancel 20–77 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 20–77 (hit/block, estimate)
  • HJ cancel 44–77 (also on whiff, estimate)
  • Backdash cancel 44–77 (hit/block, estimate)
  • Counter-hit state 1–15 f