Alice

623[B] Volatile Doll

Charged: button held 10 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
44 f (projectile)44–46 (first of 4 projectiles)47 f (after release)93 f-25n/a+66500 ×4 · 1456 total-0.35 orb (block) per hit0 / 00 / 090 f25 f60
Damage per hit500 ×4
Total vs dummy1456 (corner hit run)

Hitstop and untech of the first projectile to hit (object 815/2); self is the projectile's own stop.

No body hitboxTotal 93 f
Skill/spell
Skill chain
Air
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 90 f
  • Blockstun 25 f
  • Skill/spell cancel 34–93 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 34–93 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 59–81 (hit/block, estimate)
  • Counter-hit state 1–33 f